| summary = Summons tentacles in an area that make it difficult to move and harm creatures.
| summary = Summons tentacles in an area that make it difficult to move and harm creatures.
| description = Tentacles sprout from the ground, turning the area into {{IconLink|Difficult Terrain Condition Icon.webp|Difficult Terrain (Condition)|Difficult Terrain|size=25}}, attacking and [[Smother (Condition)|Smothering]] creatures within.
| description = Tentacles sprout from the ground, turning the area into {{SAI|Difficult Terrain (Condition)|Difficult Terrain|}}, attacking and {{SAI|Black Tentacles (Condition)|Smothering}} creatures within.
| action type = action
| action type = action
| damage = 3d6
| damage = 3d6
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| area range ft = 20
| area range ft = 20
| area condition = Difficult Terrain
| area condition = Difficult Terrain
| area condition 2 = Smothered
| area condition 2 = Black Tentacles
| area duration = 10
| area duration = 10
| notes = * Granted by {{SmallIcon|Amulet Necklace B Gold A 1 Icon.png}} {{rare|Strange Tendril Amulet}}. {{Recharge|Long Rest}}
| notes = * Granted by {{SmallIcon|Amulet Necklace B Gold A 1 Icon.png}} {{rare|Strange Tendril Amulet}}. {{Recharge|Long Rest}}
Revision as of 09:42, 26 September 2023
Evard's Black Tentacles is a level 4 conjuration spell. Summons tentacles in an area that make it difficult to move and harm creatures.
Description
Tentacles sprout from the ground, turning the area into Difficult Terrain, attacking and Smothering creatures within.