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Evard's Black Tentacles

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Evard's Black Tentacles.webp
Evard's Black Tentacles is a level 4 conjuration spell. Summons tentacles in an area that make it difficult to move and harm creatures.

Description

Tentacles sprout from the ground, turning the area into Difficult Terrain Difficult Terrain, attacking and Smothering Smothering creatures within.

Properties

Cost
Action + Level 4 Spell Slot
Damage: 3~18
Details
STR Save
 Range: 18 m / 60  ft
AoE: 6 m / 20 ft (Radius)
Creates Area: Black Tentacles
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Technical details

UID
Target_BlackTentacles

Area: Black Tentacles

Black Tentacles Black Tentacles

Duration: 10 turns

AoE: 6 m / 20 ft (Radius)

Squirming, ebony tentacles fill the area, turning it into Difficult Terrain Difficult Terrain, and dealing 3~18Damage TypesBludgeoning damage to all creatures entering it and Smothering Smothering them.

Type: Surface

Condition: Black Tentacles

Black Tentacles Black Tentacles

Spell save DC  Strength saving throw

  • Restrained by dark tendrils. Affected entity can't move and takes 3d6Damage TypesBludgeoning damage per turn.

Condition: Difficult Terrain

How to learn

Classes:

Granted by items:

Notes

  • Black Tentacles Black Tentacles condition has two possible effects: it can restrain, that is, prevent a character from moving, and it can deal damage.
  • There is a saving throw for restraining, and restraining may happen
    • when the spell is cast
    • at the beginning of a character's turn
    • when re-entering the area.
  • Damage is dealt only at the beginning of the turn when a character fails the save and also had the condition before the turn.
  • An affected character seems to lose all movement speed, but actually the duration of this condition is whilst on surface, which means that movement speed is returned if the character escapes the surface for example by using Misty Step Misty Step. As a comparison, Enwebbed Enwebbed has duration of 1, so escaping the webbed surface does not return the movement speed.
  • If a character is dealt damage by a weapon (at least spells and fists don't seem to have this effect) earlier in the same round, it is not affected when the spell is cast. However, if later in the same turn such a character moves in the affected surface, they need to make the saving throw.

Visuals

External links[edit | edit source]