Evard's Black Tentacles
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Evard's Black Tentacles is a level 4 conjuration spell. Summons tentacles in an area that make it difficult to move and harm creatures.
Description
Tentacles sprout from the ground, turning the area into Difficult Terrain, attacking and Smothering creatures within.
Properties
- Cost
- Action + Level 4 Spell Slot
- Damage
- 3d6 (3~18) Bludgeoning damage (Strength save to negate)
- Details
- STR Save
- Range: 18 m / 60 ft
- AoE: 6 m / 20 ft (Radius)
- Creates Area: Evard's Black Tentacles
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Area: Evard's Black Tentacles
The spell creates an area with the following properties.
- AoE: 6 m / 20 ft (Radius)
- Duration: 10 turns
Creatures within the area are affected by the following conditions:
Difficult Terrain- Movement Speed halved
Black Tentacles
- Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage
How to learn
Classes:
- Class Level 7: Wizard , and Great Old One Warlock
Granted by the following items:
- Strange Tendril Amulet ( Recharge: Long rest)