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Merregon Halberd: Difference between revisions
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{{ up to date | 2023- | {{ up to date | 2023-10-03 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{WeaponPage | {{WeaponPage | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| image = Merregon Halberd Icon.png | | image = Merregon Halberd Icon.png <!-- A high-res image of the item. --> | ||
| description = | | description = {{Uncommon|Merregon Halberd}} is an uncommon, lightly enchanted [[Halberds|Halberd]]. | ||
| quote = Sharp teeth grow out of the halberd's dark metal - if it is indeed metal at all. | | seo description = Merregon Halberd is an uncommon, lightly enchanted Halberd. | ||
| category = martial <!-- martial or simple --> | | quote = <!-- In-game tooltip quote. --> | ||
| melee or ranged = melee <!-- melee or ranged | Sharp teeth grow out of the halberd's dark metal - if it is indeed metal at all. | ||
| handedness = two-handed <!-- one-handed, versatile, two-handed --> | | category = martial <!-- "martial" or "simple" --> | ||
| type = Halberds <!-- One of [[Category:Weapon Types]]. --> | | melee or ranged = melee <!-- "melee" or "ranged" --> | ||
| rarity = uncommon <!-- EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | | handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" --> | ||
| enchantment = +1 <!-- EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | type = Halberds <!-- One of [[Category:Weapon Types]]. Always plural! --> | ||
| damage = 1d10 + 1 <!-- Must follow | | rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | ||
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | |||
| damage = 1d10 + 1 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. --> | |||
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | | damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | ||
| versatile damage = <!-- Same format as regular damage, or EMPTY if this isn't a Versatile weapon. --> | | versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | ||
| extra damage = <!-- Same format as regular damage but with type directly on the same line. --> | | extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. --> | ||
| range m = <!-- EMPTY if | | range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | ||
| range ft = <!-- EMPTY if | | range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. --> | ||
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. --> | |||
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | |||
| finesse = | | finesse = | ||
| heavy = yes | | heavy = yes | ||
| light = | | light = | ||
| loading = | | loading = | ||
| reach = yes | | reach = yes | ||
| thrown = | | thrown = | ||
| can't dual wield = | | can't dual wield = | ||
| dippable = yes | | dippable = yes | ||
| weight kg = 2.7 | | weight kg = 2.7 <!-- The weight in kg. --> | ||
| weight lb = | | weight lb = 5.4 <!-- The weight in in lb. --> | ||
| price = 85 | | price = 85 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). --> | ||
| weapon actions = Rush Attack, Lacerate, Cleave | | uid = WPN_Merregon_Halberd | ||
| weapon actions = Rush Attack, Lacerate, Cleave <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. --> | |||
| special = <!-- List of special features or abilities granted by the weapon. --> | | special = <!-- List of special features or abilities granted by the weapon. --> | ||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
* | * Looted from a [[Merregon Legionnaire]] in the hallway with the [[Hellsboar]]s in [[Grymforge]] {{Coords|575|377}}. | ||
* Two halberds can be found laying around the edge of the lava lake in [[Grymforge]] | * Looted from Merregons accompanying [[Yurgir]] in the [[Gauntlet of Shar]] {{Coords|-658|753}}. | ||
* Two halberds can be found laying around the edge of the lava lake in [[Grymforge]] {{Coords|-643|215}} & {{Coords|-601|199}}. | |||
*UUID: c86a3bf4-16b4-4d76-a33d-3df5c265aca8 | |||
}} | }} |
Revision as of 14:28, 3 October 2023
Merregon Halberd is an uncommon, lightly enchanted Halberd.
Sharp teeth grow out of the halberd's dark metal - if it is indeed metal at all.
Properties
- Damage
- 1d10 + 1 (2~11) + Strength modifier Slashing
- Details
- Rarity: Uncommon
- Enchantment: + 1
- Two-Handed
- Extra Reach
- Dippable
- Range: 2.5 m / 8 ft
- Weight: 2.7 kg / 5.4 lb
- Price: 85 gp
-
UID
WPN_Merregon_Halberd
Weapon actions
If you have proficiency, equip in main hand to gain:
- Rush Attack ()
Charge forward and attack the first enemy in your way, possibly pushing them .
- Lacerate ()
Slash at your target's vital points to make it .
- Cleave ()
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
Where to find
- * Looted from a Merregon Legionnaire in the hallway with the Hellsboars in Grymforge X: 575 Y: 377.
- Looted from Merregons accompanying Yurgir in the Gauntlet of Shar X: -658 Y: 753.
- Two halberds can be found laying around the edge of the lava lake in Grymforge X: -643 Y: 215 & X: -601 Y: 199.
- UUID: c86a3bf4-16b4-4d76-a33d-3df5c265aca8