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Slam (Grym): Difference between revisions

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{{ActionPage
{{ActionPage
| summary = '''Slam''' is an [[Action]] that allows the creature to hit a target for a large amount of damage and possibly knock them [[Prone (Condition)|Prone]].
| summary = '''Slam''' is an [[Action]] that allows the creature to hit a target for a large amount of damage and possibly knock them [[Prone (Condition)|Prone]].
| description = Hit a target and possibly knock it [[Prone (Condition)|Prone]].
| description = Hit a target and possibly knock it {{Cond|Prone}}.
| image = Slam Icon.png
| image = Slam.webp
| cost = action
| cost = action
| damage = amount: 4d8+7, type: Bludgeoning
| damage = amount: 4d8, type: Bludgeoning, mod:Strength
| attack roll = Yes
| attack roll = Yes
| range m = 3
| range m = 3
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| condition duration = 2
| condition duration = 2
| condition save = Strength
| condition save = Strength
| used by creatures=Grym
}}
}}
[[Category:Actions]]
[[Category:Actions]]
[[Category:Class Actions]]
[[Category:Class Actions]]

Revision as of 00:20, 7 October 2023

Slam.webp

Slam is an Action that allows the creature to hit a target for a large amount of damage and possibly knock them Prone.

Description

Hit a target and possibly knock it Prone Prone.

Properties

Cost:
Action
Damage:
Details:
Attack roll
 Range: 3 m / {{{range ft}}} ft

Condition: Prone

Prone Prone

Duration: 2 turns

Strength saving throw

How to learn

Used by creatures: Grym