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Animate Dead: Skeleton: Difference between revisions
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{{SpellPage | {{SpellPage | ||
| name = Animate Dead: Skeleton | | name = Animate Dead: Skeleton | ||
| image = Animate Dead Skeleton | | image = Animate Dead Skeleton.webp | ||
| level = 3 | | level = 3 | ||
| school = Necromancy | | school = Necromancy | ||
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| variants = | | variants = | ||
| notes = * Patch 3 introduced a bug where skeletons summoned by this spell do not have weapons. | | notes = * Patch 3 introduced a bug where skeletons summoned by this spell do not have weapons. | ||
* {{Class|Warlock}}s with the | * {{Class|Warlock}}s with the {{SAI|Pact of the Tome}} [[Pact Boon]] can cast this spell once per [[Long Rest]] once they receive [[Deepened Pact]] at level 5. | ||
| video = | | video = | ||
}} | }} |
Revision as of 01:27, 11 October 2023
Animate Dead: Skeleton is a level 3 necromancy spell. This spell allows spellcasters to animate a corpse to create a skeleton that focuses on ranged weaponry. They must target a corpse, and the skeleton lasts until killed or until the next long rest.
This spell is a variation of
.Description
Create a Skeleton that specialises in ranged combat.
The target must be a Medium or Small corpse.
Properties
- Details
- Range: 3 m / 10 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
Notes
- Patch 3 introduced a bug where skeletons summoned by this spell do not have weapons.
- s with the Pact Boon can cast this spell once per Long Rest once they receive Deepened Pact at level 5.