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Helldusk Gloves: Difference between revisions

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*'''Infernal Touch:''' Your weapon attacks deal an additional {{DamageText|1d6|Fire}} damage. Your {{SAI|Unarmed Strike|unarmed}} attacks deal an additional {{DamageText|1d6|Necrotic}} damage, and can possibly inflict {{Cond|Bleeding}} ({{SavingThrow|CON|dc=15}} to negate Bleeding).
*'''Infernal Touch:''' Your weapon attacks deal an additional {{DamageText|1d6|Fire}} damage. Your {{SAI|Unarmed Strike|unarmed}} attacks deal an additional {{DamageText|1d6|Necrotic}} damage, and can possibly inflict {{Cond|Bleeding}} ({{SavingThrow|CON|dc=15}} to negate Bleeding).


*[[Strength]] {{Saving Throw}}s +1
*{{Saving Throw|str}}s +1


*Can cast '''{{SmIconLink|Rays of Fire Icon.png|Rays of Fire}}''' using {{Ability|Strength}} as the Spellcasting Ability.
*Can cast '''{{SmIconLink|Rays of Fire Icon.png|Rays of Fire}}''' using {{Ability|Strength}} as the Spellcasting Ability.

Revision as of 19:35, 11 October 2023

Helldusk Gloves image

Helldusk Gloves are a very rare pair of Gloves that grant bonuses to spellcasting, weapon attacks, and unarmed attacks.

Description Icon.png

What precisely confers eternal punishment, reward, absolution? Perhaps it's not just belief in a god. Perhaps the deciding factor is whether the gods believe in you.

Properties

  • Gloves Gloves
  • Rarity: Very Rare
  •  Weight: 0.5 kg / 1 lb
  • Price: 540 gp

Special

The wearer of this item gains:

  • Infernal Touch: Your weapon attacks deal an additional 1d6Damage TypesFire damage. Your unarmed unarmed attacks deal an additional 1d6Damage TypesNecrotic damage, and can possibly inflict Bleeding Bleeding (DC 15  Constitution saving throw to negate Bleeding).

Where to find

Bleeding Bleeding