Tavern Brawler: Difference between revisions

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{{ up to date | 2023-10-07 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
{{ up to date | 2023-10-07 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
|summary='''Tavern Brawler''' is a passive feature obtainable by the [[Feat]] of the same name. Users of this feature excel at improvised and unarmed fighting and deal more damage more often.
|summary='''Tavern Brawler''' is a passive feature obtainable by the [[Feat]] of the same name. Users of this feature excel at improvised and unarmed fighting and deal more damage more often.
|description=When you make an unarmed attack, use an improvised weapon, or throw something, your Strength [[Modifier]] is added twice to the damage and {{Attack Roll}}s.{{Bug}}
|description=Increase your {{Ability|Strength}} or {{Ability|Constitution}} by 1, to a maximum of 20.
 
When you make an unarmed attack, use an improvised weapon, or throw something, your Strength [[Modifier]] is added twice to the damage and {{Attack Roll}}s.{{Bug}}
|image=Tavern Brawler.webp
|image=Tavern Brawler.webp
|granted by feats= Tavern Brawler (Feat)
|granted by feats= Tavern Brawler (Feat)

Revision as of 17:22, 12 October 2023

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Tavern Brawler.webp

Tavern Brawler is a passive feature obtainable by the Feat of the same name. Users of this feature excel at improvised and unarmed fighting and deal more damage more often.

Description

Increase your Strength icon.png Strength or Constitution icon.png Constitution by 1, to a maximum of 20.

When you make an unarmed attack, use an improvised weapon, or throw something, your Strength Modifier is added twice to the damage and Attack rolls.[See: Bugs]


How to learn

Granted by feats: Tavern Brawler (Feat)

Bugs

  • As of Hotfix 6, the bonus Strength modifier damage from throws with Tavern Brawler seems to be directly applied to objects, bypassing any Toughness condition they may have. Thus, even if a character cannot deal enough normal damage in a single attack, they can still slowly but surely chip down the health of any locked door or chest by repeatedly throwing an item.