Ad placeholder
Sneak Attack (Melee): Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) No edit summary |
Phantomsplit (talk | contribs) (Added DRS template) |
||
Line 19: | Line 19: | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| save = | | save = | ||
| additional = | | additional = | ||
| higherlevels = | | higherlevels = For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6|Physical|drs=t}} damage, up to 6d6 at Level 11: | ||
For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6|Physical}} damage, up to 6d6 at Level 11: | |||
* {{DamageText|2d6|Physical}} at [[Rogue]] Level 3 | * {{DamageText|2d6|Physical|drs=t}} at [[Rogue]] Level 3 | ||
* {{DamageText|3d6|Physical}} at [[Rogue]] Level 5 | * {{DamageText|3d6|Physical|drs=t}} at [[Rogue]] Level 5 | ||
* {{DamageText|4d6|Physical}} at [[Rogue]] Level 7 | * {{DamageText|4d6|Physical|drs=t}} at [[Rogue]] Level 7 | ||
* {{DamageText|5d6|Physical}} at [[Rogue]] Level 9 | * {{DamageText|5d6|Physical|drs=t}} at [[Rogue]] Level 9 | ||
* {{DamageText|6d6|Physical}} at [[Rogue]] Level 11 | * {{DamageText|6d6|Physical|drs=t}} at [[Rogue]] Level 11 | ||
'''Note:''' Prior to patch 3, the damage of sneak attack was limited to 5d6 and didn't increase to 6d6 at Level 11 as it should. | '''Note:''' Prior to patch 3, the damage of sneak attack was limited to 5d6 and didn't increase to 6d6 at Level 11 as it should. | ||
| variants = Sneak Attack (Melee), Sneak Attack (Ranged) | | variants = Sneak Attack (Melee), Sneak Attack (Ranged) | ||
| class learns at level 1 = Rogue | | class learns at level 1 = Rogue | ||
| notes = * Sneak Attack refreshes after the Rogue's turn ends. | | notes = * Sneak Attack refreshes after the Rogue's turn ends. | ||
* As Sneak Attack requires a [[Finesse]] weapon, it may not be used with unarmed attacks. | * As Sneak Attack requires a [[Finesse]] weapon, it may not be used with unarmed attacks. | ||
* When Sneak Attack is applied automatically to a triggering attack via the [[reaction]] system, it is treated as a [[Damage_Mechanics#Damage_Riders_treated_as_Damage_Sources_(DRS)|"DRS"]] | |||
}} | }} |
Revision as of 02:37, 18 October 2023
Sneak Attack (Melee) is a Action. This ability allows the Rogue to exploit enemies' distraction and deal extra damage to their vulnerable spots with Melee Weapons.
The weapon has to have the Finesse property (but can still utilize Strength if it is higher than Dexterity).
See also:
Description
Deal an extra 1d6 damage to a foe you have Advantage against. You can also use Sneak Attack if you have an ally within 1.5m / 5ft
of the target and you don't have Disadvantage.
Properties
- Cost:
- Action
- Damage:
- Weapon Physical
- + 1d6 (1~6) Physical
- Details:
- Range: Normal weapon range
- Recharge: Per turn
Variants
How to learn
Classes:
- Class level 1: Rogue