Sneak Attack (Melee)

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Sneak Attack (Melee) Icon 2.png

Sneak Attack (Melee) is a Rogue Action. This ability allows the Rogue to exploit enemies' distraction and deal extra damage to their vulnerable spots with Melee Weapons.

See also: Sneak Attack (Ranged)

Description[edit | edit source]

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5m / 5ft of the target and you don't have Disadvantage Icon.png Disadvantage.

Properties[edit | edit source]

Action Icon.png Action

(if attacking with main hand weapon)

Bonus Action Icon.png Bonus Action

(if attacking with off-hand weapon)

  • Damage:
    Weapon Damage + 1d6 Physical
    • Note: Sneak Attack Damage Type is inherited from attacking weapon
  • Range Icon.png Range: 1.5 m / 5 ft (range inherited from attacking weapon)
  • Recharge Icons 2.png Recharge: Once Per Turn

At Higher Levels[edit | edit source]

For every 2 Rogue Levels above 1, your Sneak Attack deals an additional 1d6 Physical damage. For example: