Boots of Stormy Clamour: Difference between revisions

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| image = Boots of Stormy Clamour Icon.png
| image = Boots of Stormy Clamour Icon.png
| icon = Boots of Stormy Clamour Unfaded Icon.png
| description = The {{Uncommon|Boots of Stormy Clamour}} are an uncommon pair of [[Boots]] that inflicts the Reverberation condition on a creature when afflicting it with another condition.
| description = The {{Uncommon|Boots of Stormy Clamour}} are an uncommon pair of [[Boots]] that inflicts the Reverberation condition on a creature when afflicting it with another condition.
| quote = Pearls of thunder rumble at the back of your skull with every step taken in these boots.
| quote = Pearls of thunder rumble at the back of your skull with every step taken in these boots.

Revision as of 08:33, 19 October 2023

Boots of Stormy Clamour image

The Boots of Stormy Clamour are an uncommon pair of Boots that inflicts the Reverberation condition on a creature when afflicting it with another condition.

Description Icon.png
Pearls of thunder rumble at the back of your skull with every step taken in these boots.

Properties

  • Boots Boots
  • Rarity: Uncommon
  •  Weight: 0.55 kg / 1.1 lb
  • Price: 70 gp

Special

The wearer of this item gains:

  • Arcane Echomalefaction: When the wearer inflicts a condition upon a hostile creature, they also inflict 2 turns of Reverberation Reverberation.

Where to find

Notes

  • As of Patch #3, Arcane Echomalefaction can be triggered by cantrips such as Ray of Frost as well, and Reverberation is no longer bugged.
  • Some conditions, such as the Coruscation Ring's Radiating Orb, do not trigger Arcane Echomalefaction (as of Patch #3).
  • Knocking an enemy Prone, either by spells like Ice Knife or by them walking on Ice created by the boot's wearer, does not trigger Arcane Echomalefaction (as of Patch #3).
  • UUID: 3908725d-29d1-4c9a-be46-4e03c8c65238

Conditions

Reverberation Reverberation

Duration: 2 turns

  • When the entity has 5 or more turns of Reverberation, it takes 1d4Damage TypesThunder damage and must succeed a DC 10  Constitution saving throw or fall Prone Prone. The condition is removed afterward.