Meazel: Difference between revisions

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{{Infobox statistics
{{Infobox creature
| name = Meazel
| image = <gallery>Meazel Lil Guy.PNG|In-game
Portrait Meazel.png|Portrait</gallery>
| type = [[Humanoid]]
| race = [[Meazel]]
| size = Medium
| level = 5
| ac = 14
| e hp = 47
| hp = 68
| t hp = 88
| weight_kg = 75
| str = 12
| str = 12
| dex = 19
| dex = 19
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| wis = 14
| wis = 14
| cha = 10
| cha = 10
| level = 5
| passives = Darkvision, Opportunity Attack
| name = Meazel
| type = humanoid
| amour_class = 14
| hit_points = 68
| action1_name = Garrotte (Meazel)
| image = Meazel Lil Guy.PNG
| imagesize = 200px
| hit_points_tactician = 88
| race = Meazel
| size = Medium
| weight_kg = 75
| weight_lb = 150
| initiative = 4
| feature1_name = Darkvision
| feature1_mode = Balanced
| feature1_description = Can see in the dark up to 12m/40ft
| feature2_name = Opportunity Attack
| feature2_mode = Balanced
| feature2_description = Automatically attack an enemy moving out reach
| action1_mode = Balanced
| action1 = {{DamageInfo|3d6|Bludgeoning}}
{{cond|Garrotted}}
{{cond|Restrained}}
| action2_name = Shadow Teleport (Meazel)
| action2_mode = Balanced
| action2 = Teleport to an unoccupied, obscured location. If [[Garrotte (Meazel)|garrotting]] a creature, it teleports with you.
}}
}}


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== Overview ==
== Overview ==
{{Q|Twisted, cruel hermits affected by the Shadowfell. Imbued with magic, they move through the shadows to snatch their victims.|author=in-game racial description}}
{{DiQ|Twisted, cruel hermits affected by the Shadowfell. Imbued with magic, they move through the shadows to snatch their victims.|Meazel|'s in-game racial description}}
Meazels are encountered in the [[Ruined Battlefield]] at the rotting potter's house near {{Coords|-43|7}}. They will be poised to [[Ambushing (Condition)|ambush]] the party, but can be discovered with a passive {{Ability check|Perception|18}}.
Meazels are encountered in the [[Ruined Battlefield]] at the rotting potter's house near {{Coords|-43|7}}. They will be poised to [[Ambushing (Condition)|ambush]] the party, but can be discovered with a passive {{Ability check|Perception|18}}.
==Attacks and Abilities==
{{Feature box|Claws (Meazel)}}
{{Feature box|Garrotte (Meazel)}}
{{Feature box|Shadow Teleport (Meazel)}}


== External Links ==
== External Links ==
{{FRWiki|Meazel|long}}
{{FRWiki|Meazel|long}}
{{Creatures}}
[[Category:Creatures]]
[[Category:Creatures]]
[[Category:Stubs]]
[[Category:Humanoids]]

Latest revision as of 20:07, 25 June 2024

Meazels are humanoid creatures and a non-playable race found in Act Two. They attack their victims by restraining them with Garrotte Garrotte and teleporting them deep into the shadow curse.

Overview[edit | edit source]

Twisted, cruel hermits affected by the Shadowfell. Imbued with magic, they move through the shadows to snatch their victims.
Meazel's in-game racial description

Meazels are encountered in the Ruined Battlefield at the rotting potter's house near X: -43 Y: 7. They will be poised to ambush the party, but can be discovered with a passive DC 18 Perception check.

Attacks and Abilities[edit | edit source]

Claws Claws ()
D6 Slashing.png 2d6 (2~12) Damage TypesSlashing damage

Lash out with deadly claws.
 Melee: 1.5 m / 5  ft
Garrotte Garrotte ()
D6 Bludgeoning.png 3d6 (3~18) Damage TypesBludgeoning damage

Wrap a shadow rope around a creature's throat, Garrotting and Restraining it.
 Melee: 1.5 m / 5  ft

Teleport to a shadowy location. If you are Garrotting a creature, it teleports with you.
 Range: 30 m / 100 ft

External Links[edit | edit source]

Meazel on the Forgotten Realms Wiki