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Meazel

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Meazels are humanoid creatures and a non-playable race found in Act Two. They attack their victims by restraining them with GarrotteGarrotte and teleporting them deep into the shadow curse.

Involvement[edit section | visual editor]

Act Two[edit section | visual editor]

Meazels are encountered in the Ruined Battlefield at the rotting potter's house near X: -43 Y: 7. They are poised to ambush the party, but can be discovered with a passive DC 18 Perception Check DC 18 Perception Check.

Combat[edit section | visual editor]

Attacks and abilities[edit section | visual editor]

ClawsClaws (Action)
Damage: 6~16
2d6 + 4SlashingSlashing

Lash out with deadly claws.

Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
GarrotteGarrotte (Action)
Damage: 3~18

Wrap a shadow rope around a creature's throat to start Garrotting Garrotting it.

Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Shadow TeleportShadow Teleport (Bonus Action)
Teleport to a shadowy location. If you are Garrotte Garrotte a creature, it teleports with you.
Range: 30 m (100 ft) Range: 30 m (100 ft)

Tactician and higher[edit section | visual editor]

GarrotteGarrotte (Action)
Damage: 3~18

Wrap a shadow rope around a creature's throat, Garrotting Garrotting and Restraining Restraining it.

Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)

Gallery[edit section | visual editor]

External Links[edit section | visual editor]

MeazelMeazel on the Forgotten Realms Wiki