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{{See also|Water}} | |||
{{Area page | {{Area page | ||
| name = Water | | name = Water | ||
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| description = Douses unprotected flames. Can be electrified or frozen. | | description = Douses unprotected flames. Can be electrified or frozen. | ||
| type = surface | | type = surface | ||
| created by items = Water, Holy Water, | | dippable = yes | ||
| created by spells = Create Water, Slam (Water Elemental) | | created by items = Bubbling Cauldron, Carafe of Water, Decanter of Nearly Endless Water, Holy Water, Jug of Water, Trident of the Waves, Water, Water Barrel | ||
| interactions = * Turns into an | | created by spells = Create Water, Slam (Water Elemental), Minor Conjuration: Create Water | ||
* Turns into an | | interactions = * Turns into an {{Area|Electrified Water}} for {{Duration|2}} after being exposed to lightning damage. Reverts back to water afterwards. | ||
* Turns into a | * Turns into an {{Area|Ice (surface)}} for {{Duration|2}} after being exposed to ice damage. Reverts back to water afterwards. | ||
* Turns into a {{Area|Steam Cloud}} for {{Duration|2}} after being exposed to fire damage. | |||
| notes = * As of [https://baldursgate3.game/news/patch-6-now-live_108 Patch #6], can be created by interacting with a [[water pump]]. | | notes = * As of [https://baldursgate3.game/news/patch-6-now-live_108 Patch #6], can be created by interacting with a [[water pump]]. | ||
* Dipping a weapon into this surface removes {{Cond|Dipped in Fire}}, {{Cond|Dipped in Poison}}, and {{Cond|Burning}} on the weapon if applicable. | |||
}} | }} |
Latest revision as of 09:25, 6 May 2024
See also: Water
Creation
This area can be created by the following:
Items:
- Bubbling Cauldron
- Carafe of Water
- Decanter of Nearly Endless Water
- Holy Water
- Jug of Water
- Trident of the Waves
- Water
- Water Barrel
Spells and actions:
Interactions
- Turns into an Electrified Water for Duration: 2 turns after being exposed to lightning damage. Reverts back to water afterwards.
- Turns into an Ice for Duration: 2 turns after being exposed to ice damage. Reverts back to water afterwards.
- Turns into a Steam Cloud for Duration: 2 turns after being exposed to fire damage.
Notes
- As of Patch #6, can be created by interacting with a water pump.
- Dipping a weapon into this surface removes , , and on the weapon if applicable.