Ad placeholder

Sussur Greatsword: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
mNo edit summary
(Added render)
 
(11 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{ up to date | 2023-09-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Sussur Greatsword Icon.png
| image = Sussur Greatsword Icon.png <!-- A high-res image of the item. -->
| controller icon = Sussur Greatsword Unfaded.png
| icon = Sussur Greatsword Unfaded Icon.png
| icon = Sussur Greatsword Unfaded Icon.png
| description = {{Rare|Sussur Greatsword}} is a rare [[Greatswords|greatsword]] that {{cond|Silenced|Silences}} targets on each successful hit.
| description = {{Rare|Sussur Greatsword}} is a rare [[Greatswords|greatsword]] that can [[Silenced (Condition)|Silence]] targets on a successful hit.
| seo description = Sussur Greatsword is a rare greatsword that that Silences enemies on each successful hit.
| seo description = Sussur Greatsword is a rare greatsword that can Silence enemies on a successful hit.
| quote = <!-- In-game tooltip quote. -->
| quote = Sussur roots extend from this sword's hilt into the blade itself. It yearns to drink magic, silencing every creature it strikes.  
Sussur roots extend from this sword's hilt into the blade itself. It yearns to drink magic, silencing every creature it strikes.  
| category = martial
| category = martial <!-- "martial" or "simple" -->
| melee or ranged = melee
| melee or ranged = melee <!-- "melee" or "ranged" -->
| handedness = two-handed
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| type = Greatswords
| type = Greatswords <!-- One of [[Category:Weapon Types]]. Always plural! -->
| rarity = rare
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| enchantment = +1
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 2d6 + 1
| damage = 2d6 + 1 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. -->
| damage type = Slashing
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. -->
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| finesse =
| heavy = yes
| heavy = yes
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 2.7 <!-- The weight in kg. -->
| weight kg = 2.7
| weight lb = 5.4 <!-- The weight in in lb. -->
| weight lb = 5.4
| price = 150 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). -->
| price = 150
| uid = FOR_IncompleteMasterwork_SussurGreatsword
| uid = FOR_IncompleteMasterwork_SussurGreatsword
| uuid = 44dedec0-df82-4ed3-b9ca-147bd830e312
| uuid = 44dedec0-df82-4ed3-b9ca-147bd830e312
| weapon actions = Pommel Strike, Lacerate, Cleave <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| special =
| special = * {{cond|Silenced|Silences}} targets on hit. <!-- List of special features or abilities granted by the weapon. -->
* {{Cond|Silenced|Silences}} the target on hit if it fails a {{Saving throw|dc=12|CON}}.
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| weapon actions = Pommel Strike, Lacerate, Cleave
*This weapon is obtained as part of the quest [[Finish the Masterwork Weapon]] in the [[Blighted Village]] by combining the [[Greatsword]] with [[Sussur Tree Bark]] in the [[Blighted Village#Blacksmith's Forge|Blacksmith's Forge]] found in one of the buildings in the village.
| condition = Silenced
| condition duration = 2
| condition save = CON
| condition dc = 12
| where to find = Reward for completing the quest [[Finish the Masterwork Weapon]] by combining the [[Greatsword]] with [[Sussur Tree Bark]] in the [[Blighted Village#Blacksmith's Forge|Blacksmith's Forge]], found in one of the buildings in the village.
| where to find location = Blighted Village
| where to find x = -477
| where to find y = -378
| notes =   
| notes =   
}}
}}
{{inflicts|Silenced|item}}
 
== Gallery ==
<gallery heights="250">
Selena-t-st-sussurgreatsword.jpg|Render by Selena Tobin
</gallery>
[[Category:Sources of Slashing damage]]

Latest revision as of 09:18, 11 November 2024

Sussur Greatsword image

Sussur Greatsword is a rare greatsword that can Silence targets on a successful hit.

Description Icon.png

Sussur roots extend from this sword's hilt into the blade itself. It yearns to drink magic, silencing every creature it strikes.

Properties

Damage
D6 Slashing.png 2d6 + 1 (3~13) + Strength modifier Damage TypesSlashing
Details
Greatswords Greatswords
Rarity: Rare
Enchantment: + 1
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 2.7 kg / 5.4 lb
Price: 150 gp
UID FOR_IncompleteMasterwork_SussurGreatsword
UUID 44dedec0-df82-4ed3-b9ca-147bd830e312

Special

The holder of this item gains:

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Pommel Strike Pommel Strike ()

Make a non-lethal attack against an enemy and possibly Daze Daze them.

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Cleave Cleave ()

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Condition: Silenced

Silenced Silenced

Duration: 2 turns

DC 12  Constitution saving throw

  • Creature can't speak or cast spells with a verbal component, and is immune to Damage TypesThunder damage.

Where to find

Gallery[edit | edit source]