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Synaptic Consumption: Difference between revisions

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{{up to date | 2023-09-21 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ActionPage
{{ActionPage
| name = Absorb Intellect
| image = Absorb Intellect.webp
| image = Absorb Intellect.webp
| controller icon = Absorb Intellect Icon.webp
| icon = Absorb Intellect Unfaded Icon.webp
| level =  
| level =  
| school =  
| school =  
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| description = Devour your foe, lowering all of their [[Ability Scores]] initially by 5, and by 1 each subsequent turn. Additionally, you regain {{DamageText|2~20|Healing}} per turn. This lasts for 5 turns, after which the target is left {{cond|Prone}}
| description = Devour your foe, lowering all of their [[Ability Scores]] initially by 5, and by 1 each subsequent turn. Additionally, you regain {{DamageText|2~20|Healing}} per turn. This lasts for 5 turns, after which the target is left {{cond|Prone}}
| cost = action
| cost = action
| damage = amount:2d10, type:Healing
| damage = 2d10
| damage type = Healing
| range = ranged
| range = ranged
| range m = 9
| range m = 9
| range ft =  
| range ft =  
| save = INT
| save dc = caster
| duration = 5
| duration = 5
| condition = Absolute Consumption
| condition = Absolute Consumption
| condition duration = 5
| condition duration = 5
| condition2 = Prone
| condition save = INT
| condition save = INT
| condition dc = caster
| used by creatures = Full-Illithid
| used by creatures = Full-Illithid
| notes =
| notes = * Obtained automatically after becoming a Full-Illithid.
}}
}}


[[Category:Illithid Powers]]
[[Category:Illithid Powers]]

Latest revision as of 20:08, 25 April 2024

Absorb Intellect.webp

Synaptic Consumption is an action and Illithid Power available to Full-Illithids. This ability allows a character to lower all of an enemies ability scores by 5, then 1 per turn, and heal themselves for 5 turns.

Description

Devour your foe, lowering all of their Ability Scores initially by 5, and by 1 each subsequent turn. Additionally, you regain 2~20hit points per turn. This lasts for 5 turns, after which the target is left Prone Prone

Properties

Cost:
Action
Healing:
D10 Healing.png 2d10 (2~20) hit points
Details:
 Range: 18 m / 60 ft
Duration: 5 turns
INT Save (Spell save DC)

Condition: Absolute Consumption

Absolute Consumption Absolute Consumption

Duration: 5 turns

Spell save DC  Intelligence saving throw

  • All of the creature's abilities are reduced by 5. When this effect ends, it drops Prone Prone

How to learn

Used by creatures: Full-Illithid

Notes

  • Obtained automatically after becoming a Full-Illithid.