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Protection from Missiles: Difference between revisions
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m (Clarified that the 50% reductions from protection from missiles and resistance stack multiplicatively with each other, not additively) |
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{{ | {{Feature page | ||
| | | type = spell | ||
| level = 2 | | level = 2 | ||
| school = Abjuration | | school = Abjuration | ||
| summary = The caster is protected against ranged weapon attacks for up to 10 turns. | |||
| summary = The caster is protected against | |||
| description = Amplify your reflexes to better contend with incoming missiles. [[Ranged Attack|Ranged weapon attacks]] against you have {{Disadvantage}}, and their damage is halved. | | description = Amplify your reflexes to better contend with incoming missiles. [[Ranged Attack|Ranged weapon attacks]] against you have {{Disadvantage}}, and their damage is halved. | ||
| action | | cost = action | ||
| range = self | |||
| recharge = Short Rest | |||
| concentration = yes | | concentration = yes | ||
| condition = Cindersnap Reflexes | | condition = Cindersnap Reflexes | ||
| condition duration = 10 | | condition duration = 10 | ||
| notes = | | granted by items = Abdel's Trusted Shield:Short Rest, Cindersnap Gloves:Short Rest | ||
| notes = | |||
* The damage reduction is distinct from [[Resistance]] and stacks multiplicatively with it. With Protection from Missiles and {{DamageType|Piercing}} resistance, arrows will deal one quarter damage. Usually such damage reduction is impossible since resistances cannot stack with each other. | |||
* As of Hotfix 11, the in-game tooltip on {{cond|Cindersnap Reflexes}} incorrectly says the target is only protected against the next ranged attack. They will be protected by all ranged attacks while the spell is active. | |||
}} | }} | ||
== External | == External links == | ||
* {{FRWiki|Protection from arrows|long}} | * {{FRWiki|Protection from arrows|long}} |
Latest revision as of 18:21, 10 February 2025
Protection from Missiles is a level 2 abjuration spell. The caster is protected against ranged weapon attacks for up to 10 turns.
Disadvantage, and their damage is halved.
Description
Amplify your reflexes to better contend with incoming missiles. Ranged weapon attacks against you have![Disadvantage Icon.png](/w/images/thumb/b/b9/Disadvantage_Icon.png/33px-Disadvantage_Icon.png)
Properties
- Cost
Action
- Details
Range: Self
Recharge: Short rest
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Cindersnap Reflexes
Duration: 10 turns
- Ranged weapon attacks targeting this entity have
Disadvantage and their damage is halved.
How to learn
Granted by items:
Abdel's Trusted Shield (
Recharge: Short rest)
Cindersnap Gloves (
Recharge: Short rest)
Notes
- The damage reduction is distinct from Resistance and stacks multiplicatively with it. With Protection from Missiles and
Piercing resistance, arrows will deal one quarter damage. Usually such damage reduction is impossible since resistances cannot stack with each other.
- As of Hotfix 11, the in-game tooltip on incorrectly says the target is only protected against the next ranged attack. They will be protected by all ranged attacks while the spell is active.