Ad placeholder
The Ever-Seeing Eye: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
(19 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
{{EquipmentPage | {{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage --> | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage --> | |||
| image = The Ever-Seeing Eye Icon.png | | image = The Ever-Seeing Eye Icon.png | ||
| description = {{ | | controller icon = The Ever-Seeing Eye Unfaded.png | ||
| quote = A pale | | icon = The Ever-Seeing Eye Unfaded Icon.png | ||
| description = {{uncommon|The Ever-Seeing Eye}} is an uncommon [[Amulets|Amulet]] that allows the wearer to cast {{SAI|Protection from Evil and Good}} once per [[Short Rest]]. <!-- This is the first text that will appear on the page. Briefly describe what the item is and what makes it noteworthy. --> | |||
| quote = A pale green eye, pierced by the twisting branches of a dead tree - the result of a foolhardy woman begging Auntie for a favour. | |||
| type = Amulets<!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings --> | | type = Amulets<!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings --> | ||
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields --> | | proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields --> | ||
| <!-- Following are Armour- and Shield-related properties --> | | <!-- Following are Armour- and Shield-related properties --> | ||
| | | armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. --> | ||
| | | armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 --> | ||
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| <!-- Following are general properties, which should be filled in for ALL types of equipment. --> | | <!-- Following are general properties, which should be filled in for ALL types of equipment. --> | ||
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, | | rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | ||
| weight kg = 0.05 | | weight kg = 0.05 | ||
| weight lb = 0.1 | | weight lb = 0.1 | ||
| price = 3 | | price = 3 | ||
| uid = HAG_HagLair_EyeballNecklace | |||
| uuid = 3af0e44d-309a-4a42-818a-288af77a7350 | |||
| special = <!-- List of special features, bonuses, or abilities granted by the item. --> | | special = <!-- List of special features, bonuses, or abilities granted by the item. --> | ||
{{SpellAction|Protection from Evil and Good|level=1|recharge=Short Rest}} | |||
| where to find = | | where to find = In the treasure room in the Hag's Lair underneath the [[Gnarled Teahouse]] | ||
| where to find location = Overgrown Tunnel | |||
| where to find x = -416 | |||
| where to find y = 599 | |||
| notes = | |||
}} | }} |
Latest revision as of 14:46, 19 November 2024
The Ever-Seeing Eye is an uncommon Amulet that allows the wearer to cast once per Short Rest.
A pale green eye, pierced by the twisting branches of a dead tree - the result of a foolhardy woman begging Auntie for a favour.
Properties
- Rarity: Uncommon
- Weight: 0.05 kg / 0.1 lb
- Price: 3 gp
-
UID
HAG_HagLair_EyeballNecklaceUUID
3af0e44d-309a-4a42-818a-288af77a7350
Special
The wearer of this item gains:
- Protection from Evil and Good ()
- Cast as a level 1 spell ( Recharge: Short rest.)
Where to find
- Overgrown Tunnel X: -416 Y: 599: In the treasure room in the Hag's Lair underneath the Gnarled Teahouse