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Command: Halt: Difference between revisions

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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Command: Halt
| name = Command: Halt
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| extra damage save effect =
| extra damage save effect =
| concentration =
| concentration =
| save = WIS
| range = ranged
| range = ranged
| range m =
| range m =
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| condition duration = 1
| condition duration = 1
| condition save = Wisdom
| condition save = Wisdom
| condition dc = caster
| area =
| area =
| area category =
| area category =

Latest revision as of 06:48, 15 August 2024

Command Halt Icon.png

Command: Halt is a level 1 enchantment spell. This spell is a variant of Command. It allows spellcasters to order their target temporarily from moving or taking Actions, Bonus Actions, or Reactions.

Description

Command a creature to halt, preventing it from moving or taking any type of action.

Properties

Cost
Action + Level 1 Spell Slot
Details
WIS Save
 Range: 18 m / 60 ft

At higher levels

Upcast: Affects an additional target for each Spell Slot Level above 1st.

Condition: Command: Halt

Command: Halt Command: Halt

Duration: 1 turn

Spell save DC  Wisdom saving throw

How to learn

This spell is a variation of:
Command Command

External Links[edit | edit source]