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Dispel Evil And Good: Difference between revisions
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{{ | {{Feature page | ||
| | | type = spell | ||
| | | uid = Shout_DispelEvilAndGood | ||
| level = 5 | | level = 5 | ||
| school = Abjuration | | school = Abjuration | ||
| summary = This spell allows spellcasters to protect themselves from Evil and Good creatures, and allows them to break Enchantments on allies. | | summary = This spell allows spellcasters to protect themselves from Evil and Good creatures, and allows them to break Enchantments on allies. | ||
| description = [[List of Creature Types#Aberration|Aberrations]], [[List of Creature Types#Celestial|Celestials]], [[List of Creature Types#Elemental|Elementals]], [[List of Creature Types#Fey|Fey]], [[List of Creature Types#Fiend|Fiends]], and [[List of Creature Types#Undead|Undead]] have {{Disadvantage}} on {{Attack Roll}}s against you. You can also break Enchantments that {{Cond|Charmed|Charm}}, {{Cond|Frightened|Frighten}}, or {{Cond|Malefic Possession|Possesses}} allies. | | description = [[List of Creature Types#Aberration|Aberrations]]{{bug}}, [[List of Creature Types#Celestial|Celestials]], [[List of Creature Types#Elemental|Elementals]], [[List of Creature Types#Fey|Fey]], [[List of Creature Types#Fiend|Fiends]], and [[List of Creature Types#Undead|Undead]] have {{Disadvantage}} on {{Attack Roll}}s against you. | ||
| extra description = You can also break Enchantments that {{Cond|Charmed|Charm}}, {{Cond|Frightened|Frighten}}, or {{Cond|Malefic Possession|Possesses}} allies. | |||
| cost = action, spell5 | | cost = action, spell5 | ||
| range = self | | range = self | ||
| | | concentration = yes | ||
| | | spell flags = HasSomaticComponent, HasVerbalComponent, IsConcentration, IsSpell | ||
| | | grants = Dispel Evil And Good: Break Enchantment | ||
| condition = Dispel Evil and Good | | condition = Dispel Evil and Good | ||
| condition duration = 10 | | condition duration = 10 | ||
| | | classes = Cleric | ||
| | | class learns at level 9 = Cleric | ||
| | | bugs = * Despite the description, this ability lacks any function versus Aberrations. | ||
}} | }} | ||
== External | == External links == | ||
* {{FRWiki|Dispel evil and good|long}} | * {{FRWiki|Dispel evil and good|long}} | ||
[[Category:Recastable spells]] |
Latest revision as of 22:56, 2 March 2025
Dispel Evil And Good is a level 5 abjuration spell. This spell allows spellcasters to protect themselves from Evil and Good creatures, and allows them to break Enchantments on allies.
Disadvantage on
Attack rolls against you.
UID
Spell flags
Description
Aberrations[See: Bugs], Celestials, Elementals, Fey, Fiends, and Undead have

You can also break Enchantments that , , or allies.
Properties
- Cost
Action +
Level 5 Spell Slot
- Details
Range: Self
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details

Shout_DispelEvilAndGood

Grants:
Condition: Dispel Evil and Good
Duration: 10 turns
- Aberrations, Celestials, Elementals, Fey, Fiends, and Undead have
Disadvantage on
Attack rolls against this creature.
- Additionally, it can also break otherworldly Enchantments that , , or allies.
How to learn
Classes:
- Class level 9: Cleric
Bugs
- Despite the description, this ability lacks any function versus Aberrations.