Ad placeholder
Shield Bash: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) (Viconia's Walking Fortress doesn't have this, it has its own skill) |
m (Bug) |
||
(8 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Passive feature page | ||
| image = Shield Bash.webp | | image = Shield Bash.webp | ||
| summary = '''Shield Bash''' is a | | icon = Shield Bash Icon.webp | ||
| description = When a foe hits you with a melee attack, you can use your reaction | | summary = '''Shield Bash''' is a passive feature granted by many [[Shields]] that allows you to strike back at an enemy that hits you, knocking them {{Cond|Prone}}. | ||
| description = When a foe hits you with a melee attack, you can use your reaction to knock it {{Cond|Prone}} unless they succeed a {{Saving Throw|Dexterity}}. | |||
| cost = reaction | | cost = reaction | ||
| granted by items = Absolute's Protector, Adamantine Shield, Justiciar's Greatshield, Ketheric's Shield, Sentinel Shield, Shield of Scorching Reprisal, Shield of Shielding, Abdel's Trusted Shield, Shield of Devotion, Shield of the Undevout, Swires' Sledboard | |||
| granted by items = Absolute's Protector, Adamantine Shield, Justiciar's Greatshield, Ketheric's Shield, Sentinel Shield | | grants = Shield Blow | ||
| | | bugs = * The description of this passive states it requires a Dexterity saving throw. This is incorrect, as it requires a Strength saving throw. | ||
| | |||
}} | }} | ||
Latest revision as of 08:49, 24 January 2025
Shield Bash is a passive feature granted by many Shields that allows you to strike back at an enemy that hits you, knocking them .
Description
When a foe hits you with a melee attack, you can use your reaction to knock it unless they succeed a Dexterity saving throw.
Details
- Cost:
-
Reaction
Grants:
How to learn
Used by creatures:
Bugs
- The description of this passive states it requires a Dexterity saving throw. This is incorrect, as it requires a Strength saving throw.