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No Rest for the Wicked: Difference between revisions

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{{Spell page
{{Spell page
| name = No Rest for the Wicked
| name = No Rest for the Wicked
| image = Animate Dead Zombie Icon.webp
| image = Animate Dead Zombie.webp
| controller icon = Animate Dead Zombie Icon.webp
| icon = Animate Dead Zombie Unfaded Icon.webp
| level = 3
| level = 3
| school = Necromancy
| school = Necromancy
| summary = This spell, known by [[Death Shepherd]], revives an undead creature.
| summary = This spell, known by [[Death Shepherd]], revives an undead creature.
| description = Death is but a temporary inconvenience - raise a fallen undead with half of its [[hit points]].
| description = Death is but a temporary inconvenience - raise a fallen undead with half of its [[hit points]].
| cost = bonus
| action type = bonus
| action type = bonus
| range = ranged
| range = ranged
Line 11: Line 14:
| range ft = 10
| range ft = 10
| notes = * Revives its target with full HP on [[Tactician]].
| notes = * Revives its target with full HP on [[Tactician]].
| no spell slot = Yes
| used by creatures = Death Shepherd, Balthazar
| cannot be learned = Yes
| cannot be learned = Yes
| npc only = Yes
| npc only = Yes
}}
}}

Latest revision as of 06:45, 26 April 2024

Animate Dead Zombie.webp

No Rest for the Wicked is a level 3 necromancy spell. This spell, known by Death Shepherd, revives an undead creature. It cannot be learned by players and is only used by NPCs.

Description

Death is but a temporary inconvenience - raise a fallen undead with half of its hit points.

Properties

Cost
Bonus action
Details
 Range: 18 m / 60 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

Used by creatures: Death Shepherd, and Balthazar

Notes

  • Revives its target with full HP on Tactician.