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Keeper's Fee: Difference between revisions

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m (added unusable)
Tag: Reverted
m (Use consistent save names (STR/DEX/CON/INT/WIS/CHA))
 
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{{Unusable}}
{{Feature page
{{SpellPage
| type = spell
|name = Keeper's Fee
| uid = Target_LOW_DevilsFee_GraspingHands
|image = Generic Control.webp
| level = 5
|summary = It is uniquely known by [[Helsik]].
| summary = It is a spell unique to [[Helsik]] in [[Tactician]] difficulty which disarms a target.{{bug}}
|level =
| description = Magically snatch a weapon from the target's hand.
|school =
| image = Generic Control.webp
|description = Magically snatch a weapon from the target's hand.
| controller icon = Generic Control Icon.webp
|cost = bonus
| hotbar icon = Generic Control Unfaded Icon.webp
|concentration = yes
| cost = bonus
|save = Dexterity
| save = DEX
|condition = Cursed: Strength
| save dc = 15
|condition duration = 10
| range m = 18
|range m = 18
| concentration = yes
|range ft = 60
| used by creatures = Helsik
|cannot be learned = true
| npc only = yes
|npc only = yes
| bugs =
|used by creatures = Helsik
* This spell does absolutely nothing. Despite what is shown by the in-game tooltip, it does not inflict {{Cond|Cursed: Strength}}. It is supposed to apply {{Cond|Disarmed}}, but the condition application is incorrectly tagged as an AI hint rather than actually applying the condition.
}}
}}


[[Category:Unique Spells]]
[[Category:Unique Spells]]

Latest revision as of 20:39, 16 February 2025

Generic Control.webp
Keeper's Fee is a level 5 spell. It is a spell unique to Helsik in Tactician difficulty which disarms a target.[See: Bugs] It cannot be learned by players and is only used by NPCs.

Description

Magically snatch a weapon from the target's hand.

Properties

Cost
Bonus action
Details
DEX Save (DC 15)
 Range: 18 m / 60  ft
Concentration Concentration
UID Target_LOW_DevilsFee_GraspingHands

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

Used by creatures: Helsik

Bugs

  • This spell does absolutely nothing. Despite what is shown by the in-game tooltip, it does not inflict Cursed: Strength Cursed: Strength. It is supposed to apply Disarmed Disarmed, but the condition application is incorrectly tagged as an AI hint rather than actually applying the condition.