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Heroism: Difference between revisions

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{{SpellPage
{{Feature page
| name = Heroism
| type = spell
| image = Heroism.webp
| uid = Target_Heroism
| level = 1
| level = 1
| school = Enchantment
| school = Enchantment
| ritual =
| classes = Bard, Paladin
| class learns at level 1 = Bard
| class learns at level 2 = Paladin
| granted by feats = Magic Initiate: Bard
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to instill themselves or an ally with courage. The affected creature cannot be {{Cond|Frightened}} and gains [[Hit Points#Temporary Hit Points|Temporary Hit Points]].
| summary = This spell allows spellcasters to instill themselves or an ally with courage. The affected creature cannot be {{Cond|Frightened}} and gains [[Hit Points#Temporary Hit Points|Temporary Hit Points]].
| description = Make yourself or a target immune to {{Cond|Frightened}} and gain 5 [[Hit Points#Temporary Hit Points|Temporary Hit Points]] each turn.
| description = Make yourself or a target immune to {{Cond|Frightened}} and gain 5 [[Hit Points#Temporary Hit Points|Temporary Hit Points]] each turn.
| warning = {{Prereq|Can only have Temporary Hit Points from one source.}}
| warning = {{Prereq|Can only have Temporary Hit Points from one source.}}
| cost = action, spell1
| cost = action, spell1
| attack roll =
| range = melee
| damage =
| damage modifier =
| damage type =
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration = yes
| concentration = yes
| range = melee
| higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| range m =
| range ft =
| aoe =
| aoe m =
| aoe ft =
| condition = Heroism
| condition = Heroism
| condition duration = 10
| condition duration = 10
| condition save =
| classes = Bard, Paladin
| area =
| class learns at level 1 = Bard
| area category =
| class learns at level 2 = Paladin
| area shape =
| granted by feats = Magic Initiate: Bard
| area range m =
| granted by items = Absolute's Warboard: Long rest
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| variants =
| notes =
| video =
}}
}}


== External Links ==
== External Links ==
* {{FRWiki|Heroism|long}}
* {{FRWiki|Heroism|long}}

Latest revision as of 15:39, 5 February 2025

Heroism.webp
Heroism is a level 1 enchantment spell. This spell allows spellcasters to instill themselves or an ally with courage. The affected creature cannot be Frightened Frightened and gains Temporary Hit Points.

Description

Make yourself or a target immune to Frightened Frightened and gain 5 Temporary Hit Points each turn.

Can only have Temporary Hit Points from one source.

Properties

Cost
Action +  Level 1 Spell Slot
Details
 Melee: 1.5 m / 5  ft
Concentration Concentration
UID Target_Heroism

At higher levels

Upcast: Affects an additional target for each Spell Slot Level above 1st.

Condition: Heroism

Heroism Heroism

Duration: 10 turns

How to learn

Classes: Granted by features:

Granted by items:

External Links[edit | edit source]