Ad placeholder
Ray of Fear: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) m (Update save fields) |
m (Added spell flags field) |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Feature page | ||
| | | type = spell | ||
| | | uid = Target_MAG_Spectator_FearRay | ||
| level = 3 | | level = 3 | ||
| school = Necromancy | | school = Necromancy | ||
| summary = It is a unique spell which frightens its target and is granted by equipping the amulet {{RarityItem|The Spectator Eyes}}. | |||
| summary = It is a unique spell granted by equipping the amulet | |||
| description = {{Cond|Frightened|Frightens}} your target. | | description = {{Cond|Frightened|Frightens}} your target. | ||
| image = Generic Control.webp | |||
| controller icon = Generic Control Icon.webp | |||
| hotbar icon = Generic Control Unfaded Icon.webp | |||
| cost = action | | cost = action | ||
| save = WIS | | save = WIS | ||
| save dc = | | save dc = caster | ||
| range = ranged | | range = ranged | ||
| | | recharge = Long Rest | ||
| | | spell flags = HasHighGroundRangeExtension, HasSomaticComponent, HasVerbalComponent, IsHarmful, IsSpell, RangeIgnoreVerticalThreshold | ||
| condition = Frightened | | condition = Frightened | ||
| condition dc = caster | |||
| condition duration = 2 | | condition duration = 2 | ||
| condition save = WIS | | condition save = WIS | ||
| | | granted by items = The Spectator Eyes:Long Rest | ||
}} | }} | ||
[[Category:Unique Spells]] | [[Category:Unique Spells]] |
Latest revision as of 20:45, 26 February 2025
Ray of Fear is a level 3 necromancy spell. It is a unique spell which frightens its target and is granted by equipping the amulet
The Spectator Eyes.
UID

Description
your target.Properties
- Cost
Action
- Details
WIS Save (Spell save DC)
Range: 18 m / 60 ft
Recharge: Long rest
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details

Target_MAG_Spectator_FearRay
Condition: Frightened
Duration: 2 turns
Spell save DC Wisdom saving throw
- Cannot move. Frightened entities also have
Disadvantage on
Ability checks and
Attack rolls.