Ad placeholder
Ambushing (Condition): Difference between revisions
Jump to navigation
Jump to search
NatternAlt (talk | contribs) (Added properties and empty notes field (using bot)) |
m (Grammar) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ConditionPage | {{ConditionPage | ||
|effects = * Affected entity will attack as soon as its enemies are within reach. It can only be spotted with a successful [[Perception]] [[Check]]. | |effects = * Affected entity will attack as soon as its enemies are within reach. It can only be spotted with a successful [[Perception]] [[Check]]. | ||
|brief = Attacks as soon as its enemies are within reach. Can only be spotted with successful [[Perception]] check. | |||
|icon = Phalanx_Formation_Icon.webp | |icon = Phalanx_Formation_Icon.webp | ||
|stack id = AMBUSH | |stack id = AMBUSH | ||
|stack priority = 0 | |stack priority = 0 | ||
|properties = DisableOverhead, DisableCombatlog | |properties = DisableOverhead, DisableCombatlog | ||
|notes = | |notes = * Affected entity will not react against [[Minor Illusion]]. | ||
}} | }} |
Latest revision as of 09:31, 30 October 2024
- Affected entity will attack as soon as its enemies are within reach. It can only be spotted with a successful Perception Check.
Properties
AMBUSH
: 0 :
Notes
- Affected entity will not react against Minor Illusion.
Conditions with the same stack ID
Conditions with the stack ID AMBUSH
, only one of these can be applied at the same time:
Condition | Effects |
---|---|
|