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No Rest for the Wicked: Difference between revisions
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| name = No Rest for the Wicked | | name = No Rest for the Wicked | ||
| image = Animate Dead Zombie.webp | | image = Animate Dead Zombie.webp | ||
| controller icon = Animate Dead Zombie Icon.webp | |||
| icon = Animate Dead Zombie Unfaded Icon.webp | |||
| level = 3 | | level = 3 | ||
| school = Necromancy | | school = Necromancy | ||
Line 12: | Line 14: | ||
| range ft = 10 | | range ft = 10 | ||
| notes = * Revives its target with full HP on [[Tactician]]. | | notes = * Revives its target with full HP on [[Tactician]]. | ||
| used by creatures = Death Shepherd | | used by creatures = Death Shepherd, Balthazar | ||
| cannot be learned = Yes | | cannot be learned = Yes | ||
| npc only = Yes | | npc only = Yes | ||
}} | }} |
Latest revision as of 06:45, 26 April 2024
No Rest for the Wicked is a level 3 necromancy spell. This spell, known by Death Shepherd, revives an undead creature. It cannot be learned by players and is only used by NPCs.
Description
Death is but a temporary inconvenience - raise a fallen undead with half of its hit points.
Properties
- Cost
- Bonus action
- Details
- Range: 18 m / 60 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
Used by creatures: Death Shepherd, and Balthazar
Notes
- Revives its target with full HP on Tactician.