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Artificial Leech: Difference between revisions

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Line 8: Line 8:
| category = simple
| category = simple
| quote = Though blood and age have rusted the mechanism, a good twist can still make the blades on this bloodletting device spin.
| quote = Though blood and age have rusted the mechanism, a good twist can still make the blades on this bloodletting device spin.
| where to find = *Can be found in the [[House of Healing]].
| where to find = In the [[House of Healing]] in Act Two
* In [[Araj Oblodra]]s basement in the [[Lower City]]
| where to find2 = In {{CharLink|Araj Oblodra|Araj Oblodra's}} basement at [[Crimson Draughts]] in Act Three
| type = Daggers
| type = Daggers
| rarity = common
| rarity = common
Line 20: Line 20:
| thrown = yes
| thrown = yes
| weight kg = 0.45
| weight kg = 0.45
| weight lb =
| price = 16
| price = 16
| weapon actions =
| bugs = * When wielded by any nurse this weapon deals an additional 1d6 Necrotic damage. A coding error causes a misplaced '1d6' to appear in the weapon's list of properties.
}}
}}
[[Category:Sources of Piercing damage]]
[[Category:Sources of Piercing damage]]

Latest revision as of 03:09, 13 March 2025

For the lightly enchanted variant see Artificial Leech (+1)
Artificial Leech image

Artificial Leech is a common variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.

Description Icon.png

Though blood and age have rusted the mechanism, a good twist can still make the blades on this bloodletting device spin.

Properties

Damage
Details
Daggers Daggers
Rarity: Common
Enchantment: None
 One-Handed
Finesse Finesse
Light (weapon property) Light
Thrown Thrown
 Melee: 1.5 m / 5  ft
 Weight: 0.45 kg / 0.9 lb
Price: 16 gp
UID WPN_HUM_Leech_A
UUID 81158eec-1fd0-4fd7-8b02-ce7f5e45f8b5

Where to find

Bugs

  • When wielded by any nurse this weapon deals an additional 1d6 Necrotic damage. A coding error causes a misplaced '1d6' to appear in the weapon's list of properties.