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Branding Smite: Difference between revisions

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{{SpellPage
{{SpellPage
| name = Branding Smite
| name = Branding Smite
| image = Branding Smite (Melee) Icon.png
| image = Branding Smite Melee.webp
| controller icon = Branding Smite Melee Icon.webp
| icon = Branding Smite Melee Unfaded Icon.webp
| level = 2
| level = 2
| school = Evocation
| school = Evocation
| classes = Paladin, Tiefling
| classes = Paladin
| summary = This spell allows spellcasters to cause their weapon to gleam with astral radiance, allow them to mark targets with light, preventing them from turning [[Conditions#Invisible|Invisible]]
| class learns at level 5 = Paladin
| description = Your weapon gleams with astral radiance as you strike and possibly mark your targets with light, preventing it from turning [[Conditions#Invisible|Invisible]].  
| races = Zariel Tiefling
| race learns at level 5 = Zariel Tiefling
| summary = This spell allows spellcasters to cause their weapon to gleam with astral radiance, allow them to mark targets with light, preventing them from turning {{Cond|Invisible}}
| description = Your weapon gleams with astral radiance as you strike and possibly mark your targets with light, preventing it from turning {{Cond|Invisible}}.  


If the spellcaster misses the initial [[Attack Roll|Attack]], the spell slot and [[Bonus Action]] are not consumed. This spell, unlike other Smite Spells, will work with Ranged weaponry.
* This spell, unlike other Smite Spells, will work with Ranged weaponry.
| learns at level 5 = Paladin
| attack roll = yes
| action type = action
| cost = action
| damage = 2d6
| hit cost = bonus, spell2
| damage type = Radiant
| damage = weapon
| damage type = Weapon
| extra damage = 2d6
| extra damage type = Radiant
| range = weapon
| range = weapon
| concentration = yes
| condition = Branding Smite
| condition = branding smite
| condition icon = Branding Smite (Melee) Condition Icon.png
| condition duration = 10
| condition duration = 10
| condition save = Constitution
| variants = Branding Smite (Melee), Branding Smite (Ranged)
| condition save effect = negate
| higher levels = Deals an additional {{DamageText|1d6|Radiant}} damage per level.
| notes =
| notes =
* The Spell costs '''Action + Bonus Action''' + Level 2 Spell Slot. (To-Do Wiki Template)
* Zariel [[Tiefling]]s can only cast the spell once per [[Long Rest]].
* The initial damage is '''Weapon Damage''' + {{DamageText|2d6|Radiant}}. (To-Do Wiki Template)
*Spell Variants:
**[[File:Branding Smite (Melee) Icon.png|frameless|25x25px]] Branding Smite (Melee)
**[[File:Branding Smite (Ranged) Icon.png|frameless|25x25px]] Branding Smite (Ranged)
* Zariel [[Tiefling]] Race unlocks '''Branding Smite''' at Character Level 5.
}}
}}
== External Links ==
* {{FRWiki|Branding smite|long}}
[[Category:Sources of Radiant damage]]

Latest revision as of 06:44, 15 August 2024

Branding Smite Melee.webp

Branding Smite is a level 2 evocation spell. This spell allows spellcasters to cause their weapon to gleam with astral radiance, allow them to mark targets with light, preventing them from turning Invisible Invisible

Description

Your weapon gleams with astral radiance as you strike and possibly mark your targets with light, preventing it from turning Invisible Invisible.

  • This spell, unlike other Smite Spells, will work with Ranged weaponry.

Properties

Cost
Action
Cost on hit
Bonus action + Level 2 Spell Slot
Damage
Normal weapon damage
+
D6 Radiant.png 2d6 (2~12) Damage TypesRadiant
Details
Attack roll
 Range: Normal weapon range

At higher levels

Deals an additional 1d6Damage TypesRadiant damage per level.

Variants

Condition: Branding Smite

Branding Smite Branding Smite

Duration: 10 turns

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Notes

External Links[edit | edit source]