Ad placeholder
Hex (Intelligence): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
HiddenDragon (talk | contribs) (Fixed condition name) |
||
(12 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{SpellPage | {{SpellPage | ||
| name = Hex (Intelligence) | | name = Hex (Intelligence) | ||
| image = Hex Intelligence | | image = Hex Intelligence.webp | ||
| level = 1 | | level = 1 | ||
| school = Enchantment | | school = Enchantment | ||
| ritual = | | ritual = | ||
| summary = This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to them. The curse also imposes Disadvantage on the creature's Intelligence checks. | | summary = This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to them. The curse also imposes Disadvantage on the creature's Intelligence checks. | ||
| description = Deal an additional {{DamageText|1d6|Necrotic}} {{DamageColor|Necrotic|damage}} when you attack the target and impart {{Disadvantage}} on [[Intelligence]] [[Ability Check|Checks]]. | |||
| cost = bonus, spell1 | |||
| description = | |||
| attack roll = | | attack roll = | ||
| damage = | | damage = 1d6 | ||
| damage modifier = | | damage modifier = | ||
| damage type = | | damage type = Necrotic | ||
| damage | | damage con = yes | ||
| damage per = | |||
| damage per = | | extra damage = | ||
| extra damage = | |||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type | | extra damage type = | ||
| extra damage per = | |||
| extra damage per = | |||
| concentration = yes | | concentration = yes | ||
| range = ranged | | range = ranged | ||
| range m = | | range m = | ||
| range ft = | | range ft = 60 | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = | | condition = Hexed: Intelligence | ||
| condition duration = Until Long Rest | | condition duration = Until Long Rest | ||
| condition save = | | condition save = | ||
Line 60: | Line 47: | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| | | variant of = Hex | ||
| notes = | |||
| video = | | video = | ||
}} | }} |
Latest revision as of 22:24, 5 June 2024
Hex (Intelligence) is a level 1 enchantment spell. This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to them. The curse also imposes Disadvantage on the creature's Intelligence checks.
Description
Deal an additional 1d6Necrotic damage when you attack the target and impart Disadvantage on Intelligence Checks.
Properties
- Cost
- Bonus action + Level 1 Spell Slot
- Damage
- 1d6 (1~6) Necrotic (conditional)
- Details
- Range: 18 m / 60 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Hexed: Intelligence
Duration: Until Long rest
- Creature suffers an additional 1d6Necrotic damage from the spellcaster.
- It also has Disadvantage on Intelligence Checks.
How to learn
This spell is a variation of: