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{{ | {{See also|Lightning Breath (Ansur)}} | ||
| | {{ActionPage | ||
| image = Lightning Breath | | summary = '''Lightning Breath''' is a [[Dragonborn]] racial action. This ability allows them to breathe a column of damaging lightning in a target direction. | ||
| description = Spew forth a cone of lightning. | |||
| image = Lightning Breath.webp | |||
| cost = action | |||
| concentration = | |||
| damage = 2d6 | |||
| damage type = Lightning | |||
| recharge = Short Rest | |||
| duration = | |||
| range = self | |||
| range m = | |||
| range ft = | |||
| aoe = line | |||
| aoe m = 5 | |||
| aoe ft = 17 | |||
| save = DEX | |||
| save dc = 8 + [[Dexterity]] Modifier + [[Proficiency Bonus]] | |||
| on save = Target still takes half damage. | |||
| additional = | |||
| higher levels = | |||
* At [[character level]] 6, the damage increases to {{DamageText | 3d6 | Lightning}}. | |||
* At character level 11, the damage increases to {{DamageText | 4d6 | Lightning}}. | |||
| race learns at level 1 = Blue Dragonborn, Bronze Dragonborn | |||
| granted by feats = | |||
| notes = | |||
* The tool-tip incorrectly describes the area of effect as a cone, while it is instead a line. | |||
}} | }} | ||
[[Category:Breath attacks]] | |||
[[Category:Sources of Lightning damage]] | |||
[[Category: | |||
[[Category: |
Latest revision as of 13:31, 25 August 2024
See also: Lightning Breath (Ansur)
Lightning Breath is a Dragonborn racial action. This ability allows them to breathe a column of damaging lightning in a target direction.
Description
Spew forth a cone of lightning.
Properties
- Cost:
- Action
- Damage:
- 2d6 (2~12) Lightning
- Details:
- Range: Self
- AoE: 5 m / 17 ft (Line)
- Recharge: Short rest
- DEX Save (DC 8 + Dexterity Modifier + Proficiency Bonus) (On Save: Target still takes half damage.)
At Higher Levels
- At character level 6, the damage increases to 3d6 Lightning.
- At character level 11, the damage increases to 4d6 Lightning.
How to learn
Races:
- Character level 1: Blue Dragonborn, and Bronze Dragonborn
(Character level is the sum of all class levels for a multi-classed character.)
Notes
- The tool-tip incorrectly describes the area of effect as a cone, while it is instead a line.