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Cure Wounds: Difference between revisions
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[[ | {{Feature page | ||
| type = spell | |||
| uid = Target_CureWounds | |||
| level = 1 | |||
| school = Evocation | |||
| summary = This spell allows spellcasters to heal allies with divine magic through touch. | |||
| description = {{DamageColor|Healing|Heal}} a creature you can touch. | |||
| warning = {{Prereq|No effect on undead and constructs.}} | |||
| damage = 1d8 + spell mod | |||
| damage type = Healing | |||
| cost = action, spell1 | |||
| range = melee | |||
| higher levels = [[Spells#Upcasting|Upcast]]: Heals an additional {{DamageText|1d8|Healing}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | |||
| classes = Bard, Cleric, Druid, Paladin, Ranger | |||
| class learns at level 1 = Bard, Cleric, Druid, Life Domain:Domain Spell | |||
| class learns at level 2 = Paladin, Ranger | |||
| granted by feats = Magic Initiate: Bard, Magic Initiate: Cleric, Magic Initiate: Druid | |||
| notes = The incantation for Cure Wounds is '''Te Curo''', Latin for "I cure you". | |||
| video = Cure Wounds Visuals.mp4 | |||
}} | |||
== External Links == | |||
* {{FRWiki|Cure wounds|long}} | |||
[[ | [[Category:Sources of healing]] | ||
Latest revision as of 06:05, 5 February 2025
Cure Wounds is a level 1 evocation spell. This spell allows spellcasters to heal allies with divine magic through touch.
hit points for each Spell Slot Level above 1st.
Description
Heal a creature you can touch.No effect on undead and constructs.
Properties
- Cost
Action +
Level 1 Spell Slot
Healing: 1~8 + modifiers- Details
Melee: 1.5 m / 5 ft
UID
Target_CureWounds
At higher levels
Upcast: Heals an additional 1d8![](/w/images/thumb/a/ac/Healing_Icon.png/25px-Healing_Icon.png)
How to learn
Classes:
- Class level 1: Bard, Cleric, Druid, and Life Domain (Domain Spell)
- Class level 2: Paladin, and Ranger
Notes
The incantation for Cure Wounds is Te Curo, Latin for "I cure you".
Visuals
External Links[edit | edit source]
Cure wounds on the Forgotten Realms Wiki