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Wild Magic: Protective Lights (Aura) (Condition): Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{ConditionPage | icon = Wild Magic Protective Lights Icon.png | effects = * Until the end of the barbarian's Rage, the barbarian and any allies within {{Distance|ft=10}} have a '''+1''' bonus to {{Armour Class}}. }} {{BarbarianNavbox}}") |
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{{ConditionPage | {{ConditionPage | ||
| | | effects = * Protected by multicoloured lights. | ||
* Until the end of the barbarian's {{Cond|Rage}}, the barbarian and any allies within {{Distance|m=3}} have a '''+1''' bonus to {{Armour Class}}. | |||
* Until the end of the barbarian's | | status groups = SG_RemoveOnRespec | ||
| condition = Wild Magic: Protective Lights | |||
| condition radius m = 3 | |||
}} | }} | ||
Latest revision as of 09:01, 6 June 2024
- Protected by multicoloured lights.
- Until the end of the barbarian's , the barbarian and any allies within 3 m / 10 ft have a +1 bonus to Armour Class.
Properties
:Condition: Wild Magic: Protective Lights
Radius: 3 m / 10 ft
- Surrounded by a barbarian's wild magic. Has a +1 bonus to Armour Class until the end of the barbarian's .