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Reflective Shell: Difference between revisions
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{{ | {{ActionPage | ||
| | | summary = '''Reflective Shell''' is a bonus action that allows the user to briefly reflect projectiles, it is granted by {{RarityItem|Viconia's Walking Fortress}} shield. | ||
| description = A protective shell envelops you. It reflects any projectiles targeted at you back to their point of origin. | |||
| image = Reflective Shell.webp | |||
| cost = bonus | |||
| concentration = | |||
| damage = | |||
| damage2 = | |||
'''Reflective Shell''' is a | | attack roll = | ||
| recharge = Short Rest | |||
| duration = | |||
| range = self | |||
A protective shell envelops you. It reflects any projectiles targeted at you back to their point of origin. | | range m = | ||
| range ft = | |||
== | | aoe = | ||
| aoe m = | |||
| aoe ft = | |||
| save = | |||
| condition = Reflective Shell | |||
| condition duration = 2 | |||
| higherlevels = | |||
| granted by items = Viconia's Walking Fortress | |||
| notes = | |||
| | |||
| | |||
| | |||
| | |||
= | |||
* Types of projectiles reflected: | * Types of projectiles reflected: | ||
** Arrows, bolts, and thrown items | ** Arrows, bolts, and thrown items | ||
Line 37: | Line 29: | ||
* As of Early Access Patch 9, the [[Attack Roll]]s for reflected projectiles seem to always be made with {{Disadvantage}}, regardless of the circumstances of the original Attack Roll. | * As of Early Access Patch 9, the [[Attack Roll]]s for reflected projectiles seem to always be made with {{Disadvantage}}, regardless of the circumstances of the original Attack Roll. | ||
* It was originally a [[Wizard]] Bonus Action and an [[Illithid Power]] available in [[Early Access]]. | * It was originally a [[Wizard]] Bonus Action and an [[Illithid Power]] available in [[Early Access]]. | ||
}} | |||
Latest revision as of 15:40, 9 March 2024
Reflective Shell is a bonus action that allows the user to briefly reflect projectiles, it is granted by Viconia's Walking Fortress shield.
Description
A protective shell envelops you. It reflects any projectiles targeted at you back to their point of origin.
Properties
- Cost:
- Bonus action
- Details:
- Range: Self
- Recharge: Short rest
Condition: Reflective Shell
Duration: 2 turns
- Projectiles targeted at this creature are reflected back to their point of origin.
How to learn
Notes
- Types of projectiles reflected:
- Arrows, bolts, and thrown items
- Magic Missile
- Any targeted, ranged Spell requiring an Attack Roll
- If the original projectile required an Attack Roll, the creature who fired it must make an Attack Roll against themselves.
- As of Early Access Patch 9, the Attack Rolls for reflected projectiles seem to always be made with Disadvantage, regardless of the circumstances of the original Attack Roll.
- It was originally a Wizard Bonus Action and an Illithid Power available in Early Access.