Wild Magic: Protective Lights (Aura) (Condition): Difference between revisions

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{{ConditionPage
{{ConditionPage
| icon = Wild Magic Protective Lights Icon.png
| effects = * Protected by multicoloured lights.
| effects =
* Until the end of the barbarian's {{Cond|Rage}}, the barbarian and any allies within {{Distance|m=3}} have a '''+1''' bonus to {{Armour Class}}.
* Until the end of the barbarian's [[Rage]], the barbarian and any allies within {{Distance|ft=10}} have a '''+1''' bonus to {{Armour Class}}.
| status groups = SG_RemoveOnRespec
| condition = Wild Magic: Protective Lights
| condition radius m = 3
}}
}}

Latest revision as of 10:01, 6 June 2024

  • Protected by multicoloured lights.
  • Until the end of the barbarian's Rage Rage, the barbarian and any allies within 3 m / 10 ft have a +1 bonus to Armour Class Armour Class.

Properties

Status groups Status groups: SG_RemoveOnRespec

Condition: Wild Magic: Protective Lights

Wild Magic: Protective Lights Wild Magic: Protective Lights

Radius: 3 m / 10 ft

  • Surrounded by a barbarian's wild magic. Has a +1 bonus to Armour Class Armour Class until the end of the barbarian's Rage Rage.

Sources of Wild Magic: Protective Lights