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Guardian of Faith: Difference between revisions

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{{hatnote|This page is about the spell, Guardian of Faith. For other similar pages, see [[Guardian of Faith (Disambiguation)]].}}
{{About
{{SpellPage
| subject = the spell
| name = Guardian of Faith
| disambig = Guardian of Faith
| image = Guardian of Faith Icon.png
}}
| icon = Guardian of Faith Spell Icon.webp
{{Feature page
| type = spell
| uid = Target_GuardianOfFaith
| level = 4
| level = 4
| school = Conjuration
| school = Conjuration
| ritual =  
| summary = This spell allows spellcasters to summon a divine guardian who sacrifices its Hit Points to damage enemies.
| description = Call forth a [[Guardian of Faith (creature)|divine guardian]] that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of [[Hit Points]].
| image = Guardian of Faith spell.webp
| cost = action, spell4
| range m = 9
| spell flags = CannotTargetCharacter, CannotTargetItems, HasVerbalComponent, IsSpell
| creature = Guardian of Faith (creature)
| creature duration = 10 turns
| creature description =
{{Spell action|Strike of the Guardian}}
{{Spell action|Divine Retaliation}}
| classes = Cleric, Light Domain
| classes = Cleric, Light Domain
| class learns at level 7 = Cleric, Light Domain
| class learns at level 7 = Cleric, Light Domain
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to summon a divine guardian who sacrifices its Hit Points to damage enemies.
| description = Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of [[Hit Points]]. Lasts 10 turns. The guardian is stationary. When an enemy is in range, it uses an attack called "Strike of the Guardian". It has a range of 3m and deals 20 Radiant damage. On a DEX save, enemies still take half damage. It has 60 Hit Points.
| action type = action
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| range =
| range m = 9
| range ft = 30
| aoe =
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| higher levels = Casting this spell at a higher level doesn't grant any additional benefits.
| notes =
| video =
}}
}}


== External Links ==
== External links ==
* {{FRWiki|Guardian of faith|long}}
* {{FRWiki|Guardian of faith|long}}

Latest revision as of 22:51, 26 February 2025

This article is about the spell. For other uses, see Guardian of Faith (disambiguation).
Guardian of Faith spell.webp
Guardian of Faith is a level 4 conjuration spell. This spell allows spellcasters to summon a divine guardian who sacrifices its Hit Points to damage enemies.

Description

Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of Hit Points.

Properties

Cost
Action +  Level 4 Spell Slot
Details
 Range: 9 m / 30  ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Technical details

UID
Target_GuardianOfFaith

Creature: Guardian of Faith (creature)

Portrait Guardian of Faith (creature).png
Portrait Frame.png

STR

10

DEX

10

CON

10

INT

10

WIS

10

CHA

10

Duration Icon.png Duration

10 turns

HP Icon.png Hit Points

60

Creature AC Icon.png Armour Class

20

Strike of the Guardian Strike of the Guardian ()
Channel the power of your deity in your sword strike to protect the cleric that brought you into being.
Divine Retaliation Divine Retaliation ()
Strike back at the enemy that attacked you.

How to learn

Classes:

External links[edit | edit source]