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Jhannyl's Gloves: Difference between revisions

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{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
{{EquipmentPage|
| image = Gloves Leather 3 Faded.png
| image = Gloves Leather 3 Faded.png
| controller icon = Gloves Leather 3 Unfaded.png
| icon = Gloves Leather 3 Unfaded Icon.png
| icon = Gloves Leather 3 Unfaded Icon.png
| description = {{rare|Jhannyl's Gloves}} are a rare pair of [[Gloves]] that lets the wearer automatically cast {{SmIconLink|Lesser Restoration Icon.png|Lesser Restoration}} on themselves when they become [[Blinded]], [[Paralysed (Condition)|Paralysed]] or [[Poisoned (Condition)|Poisoned]].
| description = {{rare|Jhannyl's Gloves}} are a rare pair of [[Gloves]] that lets the wearer automatically cast [[Lesser Restoration]] on themselves when they become [[Blinded]], [[Paralysed (Condition)|Paralysed]] or [[Poisoned (Condition)|Poisoned]].
| quote = Divine runes accentuate the finger pads. While not a religious sect, the Harpers do not demand the occlusion of religion in their members.
| quote = Divine runes accentuate the finger pads. While not a religious sect, the Harpers do not demand the occlusion of religion in their members.
| type = Gloves
| type = Gloves
Line 9: Line 10:
| weight lb = 1
| weight lb = 1
| price = 240
| price = 240
| special = * '''Defy Villainy:''' When the wearer becomes {{Cond|Blinded}}, {{Cond|Paralysed}} or {{Cond|Poisoned}}, they automatically cast {{SAI|Lesser Restoration}} on themselves.
| uid = MAG_Harpers_JhannylGloves
* {{SavingThrow}}s +1
| uuid = 79741a3c-730a-4e9d-a3fe-ec39df64af0f
| where to find = Can be looted from [[Isobel]] at the [[Last Light Inn]] or at the [[Mind Flayer Colony]] if she is kidnapped.
| passives = Defy Villainy
| special = * {{SavingThrow}}s +1
| where to find = Worn by Isobel if she is killed after dealing with the Nightsong but before completing the assault on Moonrise
| where to find location = Last Light Inn
| where to find x = -60
| where to find y = 158
| where to find2 = Worn by Isobel if she is kidnapped by Marcus or killed at Last Light Inn before dealing with the Nightsong
| where to find2 location = Mind Flayer Colony
| where to find2 x = 861
| where to find2 y = -23
| where to find3 = Worn by Isobel if the Nightsong is killed or imprisoned by Lorroakan
| where to find3 location = Ramazith's Tower
| where to find3 x =
| where to find3 y =
| where to find4 = Worn by Isobel if she joins the camp
| where to find4 location = Campsite (Act Two)
| bugs = * Due to a coding error, it is possible for '''Defy Villainy''' to trigger in combat before it actually has a noticeable gameplay effect, and with the Long Rest cooldown it will not trigger again.
}}
}}
==Gallery==
<gallery heights="400">
Jhannyls gloves dyed.png|[[Dye]]d variations
</gallery>

Latest revision as of 23:39, 31 January 2025

Jhannyl's Gloves image

Jhannyl's Gloves are a rare pair of Gloves that lets the wearer automatically cast Lesser Restoration on themselves when they become Blinded, Paralysed or Poisoned.

Description Icon.png

Divine runes accentuate the finger pads. While not a religious sect, the Harpers do not demand the occlusion of religion in their members.

Properties

  • Gloves Gloves
  • Rarity: Rare
  •  Weight: 0.5 kg / 1 lb
  • Price: 240 gp
  • UID MAG_Harpers_JhannylGloves
    UUID 79741a3c-730a-4e9d-a3fe-ec39df64af0f

Special

The wearer of this item gains:

Defy Villainy
When the wearer becomes Blinded Blinded, Paralysed Paralysed or Poisoned Poisoned, they automatically cast Lesser Restoration Lesser Restoration on themselves.

Where to find

  • Last Light Inn X: -60 Y: 158: Worn by Isobel if she is killed after dealing with the Nightsong but before completing the assault on Moonrise
  • Mind Flayer Colony X: 861 Y: -23: Worn by Isobel if she is kidnapped by Marcus or killed at Last Light Inn before dealing with the Nightsong
  • Ramazith's Tower: Worn by Isobel if the Nightsong is killed or imprisoned by Lorroakan
  • Campsite (Act Two): Worn by Isobel if she joins the camp

Bugs

  • Due to a coding error, it is possible for Defy Villainy to trigger in combat before it actually has a noticeable gameplay effect, and with the Long Rest cooldown it will not trigger again.

Gallery[edit | edit source]