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Drunken Inhale: Difference between revisions

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{{SpellPage
{{Feature page
| name = Drunken Inhale
| type = spell
| image = Drunken Inhale.webp
| uid = Zone_Inhale_Djinni
| level = 1
| level = 1
| school = Evocation
| school = Evocation
| ritual =
| classes =
| class learns at level 1 =
| class learns at level 2 =
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to damage and intoxicate creatures in an area in front of them.
| summary = This spell allows spellcasters to damage and intoxicate creatures in an area in front of them.
| description = Compel foes toward you with an intoxicating wind that makes them [[Drunk (Condition)|Drunk]].
| description = Compel foes toward you with an intoxicating wind that makes them {{Cond|Drunk}}.
| action type = action
| extra description = Targets are pulled {{dist|m=8}} towards the caster.
| attack roll =  
| damage = 4d8
| damage = 4d8
| damage modifier =
| damage type = Poison
| damage type = Poison
| damage save = Constitution
| cost = action
| damage save effect = half
| save = CON
| damage per =
| save dc = caster
| extra damage =  
| on save = Target still takes one quarter damage, but are not pulled closer or made Drunk.
| extra damage modifier =
| extra damage type =
| extra damage save =  
| extra damage save effect =  
| extra damage per =
| concentration =
| range = self
| range = self
| range m =
| range ft =
| aoe = cone
| aoe = cone
| aoe m = 5
| aoe m = 5
| aoe ft = 17
| condition = Drunk
| condition = Drunk
| condition duration = 1
| condition duration = 1
| condition save = Constitution
| used by creatures = Planar Ally: Djinni
| area =  
| npc only = yes
| area category =  
| bugs =
| area shape =
* The tooltip says that targets still take half damage on a successful save, but they actually take {{Damage inline|(2d8)/2|Poison}} damage which is a quarter of the normal damage.
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels =
| variants =
| notes = * This spell may only be available to a [[Djinni]] summoned with the level 6 spell {{SAI|Planar Ally}}.{{Verify}}
** When cast in this way, this spell doesn't consume a [[Spells#Spell Slots|Spell Slot]].
| video =
}}
}}
== External Links ==
* {{FRWiki|Drunken inhale|long}}

Latest revision as of 06:35, 5 February 2025

Drunken Inhale.webp
Drunken Inhale is a level 1 evocation spell. This spell allows spellcasters to damage and intoxicate creatures in an area in front of them. It cannot be learned by players and is only used by NPCs.

Description

Compel foes toward you with an intoxicating wind that makes them Drunk Drunk.

Targets are pulled 8 m / 27 ft towards the caster.

Properties

Cost
Action
Damage: 4~32
Details
CON Save (Spell save DC) (On Save: Target still takes one quarter damage, but are not pulled closer or made Drunk.)
 Range: Self
AoE: 5 m / 17 ft (Cone)
UID Zone_Inhale_Djinni

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Drunk

How to learn

Used by creatures: Planar Ally: Djinni

Bugs

  • The tooltip says that targets still take half damage on a successful save, but they actually take (2d8)/2Damage TypesPoison damage which is a quarter of the normal damage.