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Drunken Inhale: Difference between revisions
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{{ | {{Feature page | ||
| | | type = spell | ||
| | | uid = Zone_Inhale_Djinni | ||
| level = 1 | | level = 1 | ||
| school = Evocation | | school = Evocation | ||
| summary = This spell allows spellcasters to damage and intoxicate creatures in an area in front of them. | | summary = This spell allows spellcasters to damage and intoxicate creatures in an area in front of them. | ||
| description = Compel foes toward you with an intoxicating wind that makes them | | description = Compel foes toward you with an intoxicating wind that makes them {{Cond|Drunk}}. | ||
| | | extra description = Targets are pulled {{dist|m=8}} towards the caster. | ||
| | |||
| damage = 4d8 | | damage = 4d8 | ||
| damage type = Poison | | damage type = Poison | ||
| | | cost = action | ||
| | | save = CON | ||
| save dc = caster | |||
| on save = Target still takes one quarter damage, but are not pulled closer or made Drunk. | |||
| | |||
| | |||
| range = self | | range = self | ||
| aoe = cone | | aoe = cone | ||
| aoe m = 5 | | aoe m = 5 | ||
| condition = Drunk | | condition = Drunk | ||
| condition duration = 1 | | condition duration = 1 | ||
| | | used by creatures = Planar Ally: Djinni | ||
| | | npc only = yes | ||
| | | bugs = | ||
* The tooltip says that targets still take half damage on a successful save, but they actually take {{Damage inline|(2d8)/2|Poison}} damage which is a quarter of the normal damage. | |||
| | |||
}} | }} | ||
Latest revision as of 06:35, 5 February 2025
Drunken Inhale is a level 1 evocation spell. This spell allows spellcasters to damage and intoxicate creatures in an area in front of them. It cannot be learned by players and is only used by NPCs.
Description
Compel foes toward you with an intoxicating wind that makes them .Targets are pulled 8 m / 27 ft towards the caster.
Properties
- Cost
Action
Damage: 4~324d8Poison
- Details
CON Save (Spell save DC) (On Save: Target still takes one quarter damage, but are not pulled closer or made Drunk.)
Range: Self
AoE: 5 m / 17 ft (Cone)
UID
Zone_Inhale_Djinni
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Drunk
Duration: 1 turn
Spell save DC Constitution saving throw
- Has
Disadvantage on Dexterity and Charisma Checks.
How to learn
Used by creatures: Planar Ally: Djinni
Bugs
- The tooltip says that targets still take half damage on a successful save, but they actually take (2d8)/2
Poison damage which is a quarter of the normal damage.