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Drunken Inhale
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Drunken Inhale is a level 1 evocation spell. This spell allows spellcasters to damage and intoxicate creatures in an area in front of them. It cannot be learned by players and is only used by NPCs.
Description
Compel foes toward you with an intoxicating wind that makes them Drunk.
Properties
- Cost
- Action
- Damage: 4~32
- Details
- CON Save (Spell save DC) (On Save: Target still takes one quarter damage, but are not pulled closer or made Drunk.)
- Range: Self
- AoE: 5 m / 17 ft (Cone)
- Pulls: 8 m / 27 ft
4d8Poison
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details
UID
Zone_Inhale_Djinni
Spell flags
Condition: Drunk
How to learn
Used by creatures: Planar Ally: Djinni
Bugs
- The tooltip says that targets still take half damage on a successful save, but they actually take (2d8)/2Poison damage which is a quarter of the normal damage.