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Merregon Halberd: Difference between revisions

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(Moved the uuid to Properties, specified the Grymfoge location.)
m (Added damage type category)
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{{ up to date | 2023-10-03 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-10-03 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Merregon Halberd Icon.png <!-- A high-res image of the item. -->
| image = Merregon Halberd Icon.png <!-- A high-res image of the item. -->
| icon = Merregon Halberd Unfaded Icon.png
| icon = Merregon Halberd Unfaded Icon.png
| description = {{Uncommon|Merregon Halberd}} is an uncommon, lightly enchanted [[Halberds|halberd]].
| description = {{Uncommon|Merregon Halberd}} is an uncommon, lightly enchanted [[Halberds|halberd]].
| seo description = Merregon Halberd is an uncommon, lightly enchanted halberd.
| seo description = Merregon Halberd is an uncommon, lightly enchanted halberd.
| quote = <!-- In-game tooltip quote. -->
| quote = Sharp teeth grow out of the halberd's dark metal - if it is indeed metal at all.
Sharp teeth grow out of the halberd's dark metal - if it is indeed metal at all.
| category = martial <!-- "martial" or "simple" -->
| category = martial <!-- "martial" or "simple" -->
| melee or ranged = melee <!-- "melee" or "ranged" -->
| melee or ranged = melee <!-- "melee" or "ranged" -->
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| type = Halberds <!-- One of [[Category:Weapon Types]]. Always plural! -->
| type = Halberds <!-- One of [[Category:Weapon Types]]. Always plural! -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = uncommon  
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d10 + 1 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d10 + 1
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Slashing
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. -->
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| finesse =
| heavy = yes
| heavy = yes
| light =
| loading =
| reach = yes
| reach = yes
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 2.7 <!-- The weight in kg. -->
| weight kg = 2.7 <!-- The weight in kg. -->
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| uuid = c86a3bf4-16b4-4d76-a33d-3df5c265aca8
| uuid = c86a3bf4-16b4-4d76-a33d-3df5c265aca8
| special = <!-- List of special features or abilities granted by the weapon. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
| weapon actions = Rush Attack, Lacerate, Cleave <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| weapon actions = Rush Attack, Lacerate, Cleave
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
* Looted from a [[Merregon Legionnaire]] in the hallway with the [[Hellsboar]]s in [[Grymforge]] {{Coords|575|377}}.
* Looted from a [[Merregon Legionnaire]] in the hallway with the [[Hellsboar]]s in [[Grymforge]] {{Coords|575|377}}.
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| notes =  
| notes =  
}}
}}
[[Category:Sources of Slashing damage]]

Revision as of 09:57, 20 January 2024

Template:Up to date

Merregon Halberd image

Merregon Halberd is an uncommon, lightly enchanted halberd.

Description Icon.png

Sharp teeth grow out of the halberd's dark metal - if it is indeed metal at all.

Properties

Damage
D10 Slashing.png 1d10 + 1 (2~11) + Strength modifier Damage TypesSlashing
Details
Halberds Halberds
Rarity: Uncommon
Enchantment: + 1
 Two-Handed
Extra Reach Extra Reach
Dippable Dippable
 Range: 2.5 m / 8 ft
 Weight: 2.7 kg / 5.4 lb
Price: 85 gp
UID WPN_Merregon_Halberd
UUID c86a3bf4-16b4-4d76-a33d-3df5c265aca8

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Rush Attack Rush Attack ()

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Cleave Cleave ()

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Where to find