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Young Mud Mephit: Difference between revisions
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HarveyPekar (talk | contribs) m (→Notes and Trivia: neither of these are true) |
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{{ | {{Infobox statistics | ||
| name = Young Mud Mephit | |||
| image = Mud Mephit Model.png | |||
|name = Young Mud Mephit | | imagesize = 0.6 | ||
|image = | | race = Elemental | ||
| | | size = Tiny | ||
| | | type = Elemental | ||
| | | armour_class = 11 | ||
| | | hit_points = 6 | ||
| | | hit_points_tactician = 12 | ||
| | | movement_speed_meters = 9 | ||
|level =1 | | movement_speed_feet = 30 | ||
| | | weight_kg = 4 | ||
| | | weight_lb = 8 | ||
| | | level = 1 | ||
| | | str = 8 | ||
| | | dex = 12 | ||
| | | con = 12 | ||
| | | int = 9 | ||
| | | wis = 11 | ||
| | | cha = 7 | ||
| | |||
| | | immune1 = Poison | ||
| | | feature1_name = Darkvision | ||
}}'''Young Mud Mephits''' are a type of [[List_of_Creature_Types#Elemental|Elemental]] creature created by [[Ancient Mud Mephit|Ancient Mud Mephits]] during [[Act One]] in the secluded Decrepit Sanctuary. | | feature1_description = Can see in the dark up to 12m. | ||
| feature2_name = Death Burst: Force | |||
| feature2_description = On death, explodes and deal deals 2d6 Force damage to all nearby creatures. | |||
| feature3_name = Opportunity Attack | |||
| feature3_description = Automatically attack an enemy moving out of your reach. | |||
}} | |||
'''Young Mud Mephits''' are a type of [[List_of_Creature_Types#Elemental|Elemental]] creature created by [[Ancient Mud Mephit|Ancient Mud Mephits]] during [[Act One]] in the secluded Decrepit Sanctuary. As a summoned creature, they give no experience or drops. | |||
Far weaker than their mature counterparts, they serve only to hinder whoever they attack through numbers and the muddy patches they leave behind on death. | Far weaker than their mature counterparts, they serve only to hinder whoever they attack through numbers and the muddy patches they leave behind on death. | ||
== Attacks and | == Attacks and abilities == | ||
=== Unarmed Attack === | === Unarmed Attack === |
Revision as of 03:40, 10 February 2024
Young Mud Mephit | |||||||||||||
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Tiny Elemental | |||||||||||||
Level 1 Elemental | |||||||||||||
Stats | |||||||||||||
Armour Class | 11 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 4 kg (8 lb) | ||||||||||||
Initiative | +1 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Poison | ||||||||||||
Features | |||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| On death, explodes and deal deals 2d6 Force damage to all nearby creatures. | ||||||||||||
| Automatically attack an enemy moving out of your reach. |
Young Mud Mephits are a type of Elemental creature created by Ancient Mud Mephits during Act One in the secluded Decrepit Sanctuary. As a summoned creature, they give no experience or drops.
Far weaker than their mature counterparts, they serve only to hinder whoever they attack through numbers and the muddy patches they leave behind on death.
Attacks and abilities
Unarmed Attack
Attack roll: +3
Fly
3 m / 10 ft movement
Fly movement at a Range: 16 m / 60 ft.
Mud Patch
When slain, leaves a mud patch in a AoE: 1 m / 3 ft (Radius) that counts as Difficult Terrain.