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Mapped Terror: Wolves: Difference between revisions
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| range m = 18 | | range m = 18 | ||
| range ft = 60 | | range ft = 60 | ||
| notes = * Cast by [[Viconia DeVir]] after using [[Castigate Heartform]] on | | condition = Frightened | ||
| condition duration = 2 | |||
| condition save = Wisdom | |||
| condition dc = 16 | |||
| notes = * Cast by [[Viconia DeVir]] after using [[Castigate Heartform]] on [[Shadowheart]]. | |||
* The wolf transformations function similarly to a [[Wild Shape]], with the character returning to its previous form after the wolve's hit points are depleted. | * The wolf transformations function similarly to a [[Wild Shape]], with the character returning to its previous form after the wolve's hit points are depleted. | ||
| recharge = Per Combat | | recharge = Per Combat | ||
| cannot be learned = | | cannot be learned = | ||
}} | }} |
Revision as of 18:15, 22 November 2023
Mapped Terror: Wolves is a level 6 illusion spell. This spell transforms Viconia DeVir into a vicious wolf and allows the polymorphing of two additional Sharrans into wolves via .
Description
Exploit one of the target's deepest fears by transforming into a pack of wolves.
Properties
- Cost
- Action
- Details
- Range: 18 m / 60 ft
- Recharge: Per combat
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Frightened
Duration: 2 turns
DC 16 Wisdom saving throw
- Cannot move. Frightened entities also have Disadvantage on Ability checks and Attack rolls.
How to learn
(Information not yet added.)
Notes
- Cast by Viconia DeVir after using Castigate Heartform on Shadowheart.
- The wolf transformations function similarly to a Wild Shape, with the character returning to its previous form after the wolve's hit points are depleted.