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Aid: Difference between revisions
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| school = Abjuration | | school = Abjuration | ||
| ritual = | | ritual = | ||
| class learns at level 3 = Cleric | | class learns at level 3 = Cleric | ||
| class learns at level 5 = Paladin | | class learns at level 5 = Paladin | ||
| | | other ways to learn = * {{Class|Life Cleric}} learns this spell automatically at level 3. | ||
| | |||
| summary = This spell allows spellcasters to heal and embolden their allies and themselves with resolve. Affected creatures have their maximum [[Hit Points]] increased for the duration of the spell. | | summary = This spell allows spellcasters to heal and embolden their allies and themselves with resolve. Affected creatures have their maximum [[Hit Points]] increased for the duration of the spell. | ||
| description = Bolster your allies with toughness and resolve to heal and increase their [[Hit Points]] maximum. | | description = Bolster your allies with toughness and resolve to heal and increase their [[Hit Points]] maximum. | ||
Line 57: | Line 56: | ||
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level increases the target's maximum health by an additional {{DamageText|5|Healing}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd. | | higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level increases the target's maximum health by an additional {{DamageText|5|Healing}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd. | ||
| notes = * Downed allies return back to the fight and heal an additional 1 hit point. | | notes = * Downed allies return back to the fight and heal an additional 1 hit point. | ||
* | * Alternate versions granted by items: | ||
**{{RarityItem|Khalid's Gift}} | **{{RarityItem|Khalid's Gift}} | ||
**{{RarityItem|Shield of Devotion}} | ***'''{{SAI|Khalid's Gift: Aid}}:''' Cast as a level 3 spell ({{Recharge|Long Rest}}). | ||
**{{RarityItem|Absolute's Talisman}} | **{{RarityItem|Shield of Devotion}} | ||
* {{Recharge|Long Rest}} | ***'''{{SAI|Shield of Devotion: Aid}}:''' Cast as a level 3 spell ({{Recharge|Long Rest}}). | ||
**{{RarityItem|Absolute's Talisman}} | |||
***'''{{SAI|Absolute's Talisman: Aid}}:''' Cast as a level 2 spell ({{Recharge|Long Rest}}). | |||
* When granted from an item, it only affects the wearer. | * When granted from an item, it only affects the wearer. | ||
* This is the only healing spell available to player characters that affects [[List of creature types#Undead|Undead]] and [[List of creature types#Construct|Constructs]]. | * This is the only healing spell available to player characters that affects [[List of creature types#Undead|Undead]] and [[List of creature types#Construct|Constructs]]. |
Revision as of 08:46, 21 November 2023
Aid is a level 2 abjuration spell. This spell allows spellcasters to heal and embolden their allies and themselves with resolve. Affected creatures have their maximum Hit Points increased for the duration of the spell.
Description
Bolster your allies with toughness and resolve to heal and increase their Hit Points maximum.
Properties
- Cost
- Action
- Details
- Range: Self
- AoE: 9 m / 30 ft (Radius)
At higher levels
Upcast: Casting this spell at a higher level increases the target's maximum health by an additional 5hit points for each Spell Slot Level above 2nd.Condition: Aid
Duration: Until Long rest
- Hit point maximum increased by 5hit points.
- Hit point maximum increases by a further 5hit points for every Spell Slot Level above 2 used.
How to learn
Classes:
- Class Level 3: Cleric
- Class Level 5: Paladin
Other ways to learn:
- Life Cleric learns this spell automatically at level 3.
Notes
- Downed allies return back to the fight and heal an additional 1 hit point.
- Alternate versions granted by items:
- Khalid's Gift
- Long rest). : Cast as a level 3 spell ( Recharge:
- Shield of Devotion
- Long rest). : Cast as a level 3 spell ( Recharge:
- Absolute's Talisman
- Long rest). : Cast as a level 2 spell ( Recharge:
- Khalid's Gift
- When granted from an item, it only affects the wearer.
- This is the only healing spell available to player characters that affects Undead and Constructs.
External Links
- Aid on the Forgotten Realms Wiki