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Mobile Flourish (Melee): Difference between revisions
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| condition = Mobile Flourish Target | | condition = Mobile Flourish Target | ||
| condition duration = 1 | | condition duration = 1 | ||
| condition2 = Mobile Flourish | |||
| condition2 duration = 1 | |||
| additional = ''You must be wielding a melee weapon'' | | additional = ''You must be wielding a melee weapon'' | ||
| higher levels = * At level 5 with {{SAI|Improved Bardic Inspiration}} the damage bonus increases to {{C|{{DieIcon|d8|Physical}}1d8}} | | higher levels = * At level 5 with {{SAI|Improved Bardic Inspiration}} the damage bonus increases to {{C|{{DieIcon|d8|Physical}}1d8}} |
Revision as of 18:50, 18 December 2023
For the ranged version of this class action, see Mobile Flourish (Ranged).
Mobile Flourish (Melee) is a Action. This flourish manoeuvre allows the Bard to use a to deal extra damage to a target with a melee weapon, sending them flying backwards. Afterwards, you can teleport next to them.
Description
Thrust your weapon with enough force to push your target back 6 m / 20 ft. Afterwards, you can
to the target.Properties
- Cost:
- Action
- Cost on hit:
- Bardic Inspiration Charge
- Damage:
- Weapon Physical
- + 1d6 (1~6) Physical
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
You must be wielding a melee weapon
At Higher Levels
- At level 5 with
1d8
the damage bonus increases to - At level 10 with
1d10
the damage bonus increases to
Condition: Mobile Flourish Target
Duration: 1 turn
- Targeted by a bard's fluid attack. The bard can teleport next to the creature.
Condition: Mobile Flourish
Duration: 1 turn
- Can teleport to the target hit with .
Grants:
How to learn
Classes:
- Class level 3: College of Swords