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Smokepowder (surface): Difference between revisions
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* {{DamageInfo|2d6|Fire}} damage ({{SavingThrow|DEX}}, [[Difficulty Class|DC]] 12, to halve) | * {{DamageInfo|2d6|Fire}} damage ({{SavingThrow|DEX}}, [[Difficulty Class|DC]] 12, to halve) | ||
* {{DamageInfo|2d6|Force}} damage | * {{DamageInfo|2d6|Force}} damage | ||
* | * Creatures caught in the blast are knocked back | ||
* The '''Smokepowder Surface''' becomes a [[Fire Surface]] | * The '''Smokepowder Surface''' becomes a [[Fire Surface]] (which immediately inflicts the [[Conditions#Burning|Burning]] condition) |
Revision as of 23:23, 21 February 2023
Smokepowder Surface is a type of Surface created by throwing or breaking a Smokepowder Barrel.
Properties
Stepping inside a Smokepowder Surface has no effect.
However, when ignited, a Smokepowder Surface has the following effects for all creatures standing on it:
- 2d6 (2~12) Firedamage ( Dexterity saving throw, DC 12, to halve)
- 2d6 (2~12) Forcedamage
- Creatures caught in the blast are knocked back
- The Smokepowder Surface becomes a Fire Surface (which immediately inflicts the Burning condition)