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Smokepowder (surface): Difference between revisions

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m (add DC)
m (clarify effects again)
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* {{DamageInfo|2d6|Fire}} damage ({{SavingThrow|DEX}}, [[Difficulty Class|DC]] 12, to halve)
* {{DamageInfo|2d6|Fire}} damage ({{SavingThrow|DEX}}, [[Difficulty Class|DC]] 12, to halve)
* {{DamageInfo|2d6|Force}} damage
* {{DamageInfo|2d6|Force}} damage
* Inflicts the [[Conditions#Burning|Burning]] condition
* Creatures caught in the blast are knocked back
* The '''Smokepowder Surface''' becomes a [[Fire Surface]]
* The '''Smokepowder Surface''' becomes a [[Fire Surface]] (which immediately inflicts the [[Conditions#Burning|Burning]] condition)

Revision as of 23:23, 21 February 2023

Smokepowder Surface is a type of Surface created by throwing or breaking a Smokepowder Barrel.

Properties

Stepping inside a Smokepowder Surface has no effect.

However, when ignited, a Smokepowder Surface has the following effects for all creatures standing on it: