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Smokepowder Barrel
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Smokepowder Barrel is a common Consumable that can be thrown and explodes if ignited. It creates a highly flammable surface when broken.
Given the volatility of its contents, this barrel ought to be opened carefully.
Properties
- Consumables
- Single Use
- Rarity: Common
- Weight: 26 kg / 52 lb
- Price: 5 gp
-
UID
CONT_Barrel_Smokepowder_AUUID
9c875b66-4024-487f-b67c-0c175538eb5cStats
OBJ_Barrel_Filled_Smokepowder
Effect
- Range: 18 m / 60 ft
- If broken, Creates area: Smokepowder
- If dealt any Fire damage, the barrel explodes. Any other damage type breaks it creating a smokepowder surface.
- On explosion:
- AoE: 6 m / 20 ft (Radius)
- damage (DC 12 Dexterity saving throw to halve)
4d4 + 18 (22~34) Force - Automatically Critically Hits objects and environments.
- Targets caught in the blast are knocked back 6 m / 20 ft (no saving throw).
- A smokepowder surface is created and instantly ignited, dealing damage as described above.
Area: Smokepowder
Smokepowder
AoE: 6 m / 20 ft (Radius)
Explosive.
- Type: Surface
Where to find
- In various locations throughout the game including:
- In the Shattered Sanctum
- In the Zhentarim Hideout
- In Felogyr's Fireworks
- On the tracks in front of the Steel Watch Foundry
Notes
- The saving throws against the explosion and smokepowder surface ignition share the same DC, but are independent rolls.
- The barrel explodes if thrown or placed onto a fire surface.
- Creatures on the outer edge of the blast radius may take no damage from the smokepowder igniting, but are knocked back and take explosion damage.
- The barrel explodes if thrown near the edge of a fire surface (even if it lands outside it).
- The barrel does not explode if it is thrown well outside a fire surface, but the smokepowder ignites if its area overlaps the fire surface.
- If the barrel impacts sufficiently close to the thrower, it does not explode even if it lands directly on a fire surface, but the smokepowder still ignites.