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Commander's Strike: Difference between revisions
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| summary = '''Commander's Strike''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to expend an action, bonus action, and Superiority Dice to have an ally make an weapon attack on their next turn using a reaction. | | summary = '''Commander's Strike''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to expend an action, bonus action, and Superiority Dice to have an ally make an weapon attack on their next turn using a reaction. |
Revision as of 15:29, 9 March 2024
Commander's Strike is a Action. This combat manoeuvre allows the Fighter to expend an action, bonus action, and Superiority Dice to have an ally make an weapon attack on their next turn using a reaction.
Description
Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a weapon attack.
Properties
- Cost:
- Action + Bonus action + Superiority Die
- Details:
- Range: 9 m / 30 ft
Condition: Onus of Battle
Duration: 1 turn
Affected entity can immediately use a Reaction to make a weapon attack.
How to learn
Notes
- Commander's Strike Triggers
- The weapon attack given to an ally does not trigger extra attack, since it doesn't cost an Action.
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