Ad placeholder

Disintegrating Corpse (Condition): Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
m (important)
(Added properties (using bot))
Line 1: Line 1:
{{Condition Page|effects=This corpse is not long for this world.
{{Condition Page|effects=This corpse is not long for this world.
* The affected entity's corpse disintegrates into a pile of ash upon death.|notes=* Affects certain enemies, often those that are otherworldly or originate from outside the Prime Material Plane. Includes:
* The affected entity's corpse disintegrates into a pile of ash upon death.|stack id=CORPSE_SWITCH|properties=ApplyToDead, IgnoreResting|notes=* Affects certain enemies, often those that are otherworldly or originate from outside the Prime Material Plane. Includes:
**[[Merregon Legionnaire]]
**[[Merregon Legionnaire]]
**[[Hellsboar]]
**[[Hellsboar]]

Revision as of 18:42, 3 February 2024

This corpse is not long for this world.

  • The affected entity's corpse disintegrates into a pile of ash upon death.

Properties

Stack ID Stack ID: CORPSE_SWITCH

More properties More properties:

Notes

  • Affects certain enemies, often those that are otherworldly or originate from outside the Prime Material Plane. Includes:
  • Prevents the use of affected entity's corpse for spells like Animate Dead. Does not affect the loot dropped.
  • Though it has a timed countdown beginning at 2 turns, the countdown will proceed in real-time regardless of Turn-Based Mode being active.

Conditions with the same stack ID

Conditions with the stack ID CORPSE_SWITCH, only one of these can be applied at the same time:

Condition Effects

Disintegrating Corpse (Condition) Disintegrating Corpse

This corpse is not long for this world.

  • The affected entity's corpse disintegrates into a pile of ash upon death.

Sources of Disintegrating Corpse

No results