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Status properties/IgnoreResting

From bg3.wiki

IgnoreResting is a status property. Conditions with this property are not removed after a long rest.

List of conditions with IgnoreResting edit

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Condition Effects

A Clown in TownA Clown in Town

  • Rue the day you crossed a fey. You were cruel to Dolly Thrice; now you'll have to pay the price.
  • This condition can only be obtained by smashing the Moonlantern held by Kar'niss.
  • Applies clown makeup to the victim.

Anointed in SplendourAnointed in Splendour

Arcane HungerArcane Hunger

Arcanely HonedArcanely Honed

Aspect of the Elk AuraAspect of the Elk Aura

  • Affected entity and nearby allies have a +1.5 m / 5 ft bonus to Movement Speed.

Aspect of the Wolf AuraAspect of the Wolf Aura

Astral GravityAstral Gravity

At Death's DoorAt Death's Door

At Death's DoorAt Death's Door

At Death's DoorAt Death's Door

Aura of CourageAura of Courage

  • The paladin and any nearby allies can't be Frightened Frightened.

Aura of DevotionAura of Devotion

  • The paladin and any nearby allies can't be Charmed Charmed.

Aura of HateAura of Hate

  • This creature and all fiends and undead within 3 m / 10 ft gain this creature's charisma modifier as a bonus to their melee weapon damage.

Aura of ProtectionAura of Protection

Aura of TerrorAura of Terror

Aura of WardingAura of Warding

  • The paladin and any nearby allies have Resistance to damage from spells.

Baleful KnowledgeBaleful Knowledge

Blade WardBlade Ward

Blessing of SelûneBlessing of Selûne

  • Selûne's radiance protects you against the lesser effects of the Shadow Curse Shadow Curse. But beware - even Her light cannot guard against the darkest shadows.
  • Permits safe passage through some of the Shadow-Cursed Lands without a light source.
  • Resistant to magical NecroticNecrotic damage.

BoundBound

  • This relic is bound to its current owner by a powerful aura.
  • Bound items cannot be removed from your inventory.

BurningBurning

  • Takes 1d4FireFire damage per turn.
  • Can be removed with the Help Help action, using a Healing Potion or gaining Wet Wet.
  • Immune from if Wet Wet.
  • Dip Dip action can be used on Burning characters or objects.

BurningBurning

Burning FiercelyBurning Fiercely

  • Takes 1d10FireFire damage per turn.

Castigated By DivinityCastigated By Divinity

  • Affected entity is cursed by transgressed and irritable gods. When it falls unconscious, it immediately dies. Moreover, when it dies, a terrible envoy of the offended deity is conjured from the entity's corpse.

Cat's GraceCat's Grace

Curse of the SiredCurse of the Sired

Disintegrating CorpseDisintegrating Corpse

This corpse is not long for this world.

  • The affected entity's corpse disintegrates into a pile of ash upon death.

EncumberedEncumbered

  • Carrying too much weight.
  • Movement Speed reduced by 3 m / 10 ft, and Jump distance is halved.

Enemy of JusticeEnemy of Justice

  • Wanted for killing a guard. Allied guards will attack on sight, but Disguise Self will fool them.

Ever RadiantEver Radiant

Explosive HoardExplosive Hoard

  • This mound of coins is primed to explode.

FeverishFeverish

Fiendish Resilience: AcidFiendish Resilience: Acid

Fiendish Resilience: BludgeoningFiendish Resilience: Bludgeoning

Fiendish Resilience: ColdFiendish Resilience: Cold

Fiendish Resilience: FireFiendish Resilience: Fire

Fiendish Resilience: ForceFiendish Resilience: Force

Fiendish Resilience: LightningFiendish Resilience: Lightning

Fiendish Resilience: NecroticFiendish Resilience: Necrotic

Fiendish Resilience: PiercingFiendish Resilience: Piercing

Fiendish Resilience: PoisonFiendish Resilience: Poison

Fiendish Resilience: PsychicFiendish Resilience: Psychic

Fiendish Resilience: RadiantFiendish Resilience: Radiant

Fiendish Resilience: SlashingFiendish Resilience: Slashing

Fiendish Resilience: ThunderFiendish Resilience: Thunder

Filth FeverFilth Fever

  • Duration: 25 turns

Flesh RotFlesh Rot

Githzerai Mind BarrierGithzerai Mind Barrier

Having assimilated a splinter of githzerai knowledge, mental barriers have been erected in the affected entity's mind. It has Advantage Icon.png Advantage on Intelligence Saving Throws.

God of AmbitionGod of Ambition

  • Mere mortals whisper petitions to the newly divine Gale Dekarios as The Once-Wizard, High Aspirant, The Lord of Zeal - but none have yet been granted an audience with the God of Ambition. Until tonight, that is.

Greater Arcane HungerGreater Arcane Hunger

Greater ToughnessGreater Toughness

  • This material is extremely strong. Only a hit that deals at least 50 damage can damage it.

Green Bed RegenerationGreen Bed Regeneration

Heavily EncumberedHeavily Encumbered

High SpiritsHigh Spirits

  • The amulet's spirit lingers, making everything seem just a little more vibrant. Must succeed a Wisdom Saving throw when using the amulet's power, or become Hysterical Hysterical.

Holy FireHoly Fire

Idyllic AuraIdyllic Aura

  • Grants Silvanus' Blessing to creatures within range.

In SurgeryIn Surgery

  • Unable to move while strapped onto the operating gurney.

Infernal BurningInfernal Burning

Infernal LegionInfernal Legion

  • You are one, you are legion, without personality or individuality - born only to fight.
  • When within 20m / 67ft of another creature wearing a merregon's mask, Strength increases by 1 and Intelligence, Wisdom, and Charisma decrease by 1 per nearby mask.

Ironwood HarmonyIronwood Harmony

Just Look At Those Cheekbones!Just Look At Those Cheekbones!

  • Gazing upon this depiction of themselves will bless the owner of this statue once per Long Rest.

Loviatar's LoveLoviatar's Love

Marshal UndeadMarshal Undead

  • An undying magnitude grants the Death Knight and nearby undead Advantage Icon.png Advantage against being Turned Turned.

Medium ToughnessMedium Toughness

  • This material is unusually strong. Only a hit that deals at least 22 damage can damage it.

Morninglord's BulwarkMorninglord's Bulwark

  • Lathander's warding light protects this door from any harm dealing less than 50 damage.

Myrkul's GiftMyrkul's Gift

Oath BrokenOath Broken

  • You have broken your sacred Oath and betrayed your beliefs. You can no longer use Channel Oath Charges.
  • You should go to camp and contemplate what happened and what comes next.

Open WoundOpen Wound

Pact WeaponPact Weapon

  • The warlock bound to this weapon is always Proficient with it. The weapon's damage is magical.
  • The weapon uses the caster's Charisma modifier for Attack rolls and damage rolls.
  • Prevents the weapon from being dropped or otherwise disarmed.

Permanent Mind SanctuaryPermanent Mind Sanctuary

  • While in combat, Mind Flayers can use actions and bonus actions interchangeably.

PetrifiedPetrified

Pixie BlessingPixie Blessing

  • The Shadow Curse cannot affect this creature thanks to a pixie's protective magic.

Psionic Ward AuraPsionic Ward Aura

Quickly Ticking MineQuickly Ticking Mine

  • This grenade will explode on the end of its turn!

Rage ImpededRage Impeded

RefreshedRefreshed

Ritual ComponentRitual Component

Roiling HellfireRoiling Hellfire

6d6 (6~36) FireFire
  • Flames from the heart of Avernus engulf this entity, inflicting 6d6FireFire damage per turn.

RottingRotting

Sacrificial LambSacrificial Lamb

  • Entity can't move or take actions, bonus actions, or reactions while enveloped in vampiric magic.
  • If Cazador draws power from all the spawns bound this way three times, he will ascend.
  • Grants resistance to all damage types.

Sapping CurseSapping Curse

This cursed energy drains vitality of anyone who dares get closer.

Severe Arcane HungerSevere Arcane Hunger

Shadow CurseShadow Curse

  • Without a light source, you will take 2d4NecroticNecrotic damage every turn. This damage doubles each turn the party members are affected by the Shadow Curse.

Shadow-Cursed UndeadShadow-Cursed Undead

Shar's Blessing: Barrier of DarknessShar's Blessing: Barrier of Darkness

Silvanus' BlessingSilvanus' Blessing

Soul OathSoul Oath

  • This creature has sworn a Soul Oath to protect its dark master. Should that master die, this creature will also succumb to death.

Sovereign's ProtectionSovereign's Protection

  • Protected from the myconids' mushroom traps by the Sovereign's spore sac.
  • "Mushroom traps" like Bibberbang do not notice the affected creature when nearby, enabling safe passage.

Spore ServantSpore Servant

Steeped in BlissSteeped in Bliss

SturdySturdy

  • This material is rather strong. Only a hit that deals at least 10 damage can damage it.

Sussur Antimagic FieldSussur Antimagic Field

  • Sussur blooms nullify nearby magic.

Tharchiate WitheringTharchiate Withering

ThreatenedThreatened

Turned to GoldTurned to Gold

  • The affected creature is turned into gold. It cannot move or take actions, bonus actions, or reactions.

Uncanny SightUncanny Sight

  • Can see objects hidden to the unaided eye.

Undead Ward AuraUndead Ward Aura

Unyielding ConstructUnyielding Construct

  • Only an attack dealing at least 15 damage can harm this Steel Watcher.

Upset StomachUpset Stomach