Wolf: Difference between revisions

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(Created page with "right|300x300px '''Wolves''' are a race of beast found throughout Baldur's Gate 3. These fearsome canines can be found in a wide variety of contexts, from enemies to allies. == Overview == {{Q|Furtive pack animals roaming the wilderness, wolves are wary of attacking creatures unless driven to ferocity by territorialism or hunger.|author=in-game racial description}} === Interactions === Non-hostile, non-summoned wolves can be talked...")
 
(Added wolves from Szarr Palace)
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== Notable wolves ==
== Notable wolves ==
* [[Silver]]
* [[Silver]]
* [[D'hak]] and [[Ur'uth]]
* [[D'hak]] and [[Ur'uth]]
* [[Bloodfang]]
* [[Silvermist]]


[[Category: Beasts]]
[[Category: Beasts]]
[[Category: Non-playable races]]
[[Category: Non-playable races]]

Revision as of 02:53, 17 June 2024

D'hak Model.png

Wolves are a race of beast found throughout Baldur's Gate 3. These fearsome canines can be found in a wide variety of contexts, from enemies to allies.

Overview

Furtive pack animals roaming the wilderness, wolves are wary of attacking creatures unless driven to ferocity by territorialism or hunger.
in-game racial description


Interactions

Non-hostile, non-summoned wolves can be talked to using Speak with Animals Speak with Animals. Beastmaster characters can summon an allied wolf using Ranger's Companion Ranger's Companion. Druid characters can transform into a wolf using Wild Shape: Wolf Wild Shape: Wolf.

Notable wolves