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Haste Spores: Difference between revisions
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{{See also|Haste Spores (cloud)}} | |||
{{ActionPage | {{ActionPage | ||
| summary = '''Haste Spores''' is a special class action available while equipping the {{RarityItem|Armour of the Sporekeeper}} and the {{Cond|Symbiotic Entity}} condition. | | summary = '''Haste Spores''' is a special class action available while equipping the {{RarityItem|Armour of the Sporekeeper}} and the {{Cond|Symbiotic Entity}} condition. |
Revision as of 23:07, 2 May 2024
See also: Haste Spores (cloud)
Haste Spores is a special class action available while equipping the Armour of the Sporekeeper and the condition.
Description
Eject a cloud of white spores that any creature that enters the cloud.
Properties
- Cost:
- Bonus action
- Details:
- Range: 18 m / 60 ft
- Creates Area: Haste Spores
- Recharge: Long rest
Condition: Haste Spores
Duration: 1 turn
- Target gains +2 to Armour Class and Advantage on Dexterity Saving throws.
- Target's Movement Speed is doubled.
- Target gains an additional Action.
Area: Haste Spores
Haste Spores
Duration: 3 turns
AoE: 2 m / 7 ft (Radius)
Creatures have a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, their movement speed is doubled, and they can take one additional action per turn.
- Type: Cloud
Condition: Haste Spores
- Target gains +2 to Armour Class and Advantage on Dexterity Saving throws.
- Target's Movement Speed is doubled.
- Target gains an additional Action.